Resident Evil Requiem Inspired Unreal Engine 5.6.1 Baked Lightmaps CPU
SSR For reflections with planar for concrete street and Ambient Occlusion
Lighting is HDR Sky and Directional light using physical based values for overcast weather.
Assets scene from marketplace
4K Youtube 👇
https://t.co/YTB36lWw8o
Project and more details 👇
https://t.co/kyeLkMd0xm
@UnrealEngine@80Level@ArtStationHQ
Hi all,
Thinking of allowing certain combos or finishers to continue at the end of most skills for smoother chaining and less "stop" feeling.
PS: Playtest requests accepted for bug feedback!
#gamedev#indiegame#ue5
I originally wanted to have these city buildings just as backdrop for the first level.
Until I found out that these will make a nice playground for puzzles and platforming challenges.😍
We are hiring moar people!! For our upcoming game Project Ocean we are looking for another SENIOR LEVEL DESIGNER and a SENIOR GAMEPLAY PROGRAMMER, Go Go Go! :D
Remote, freelance, maximum flexibility! https://t.co/6WBujNHoI8
Please retweet, thank you!
Testing a new outline shader together with water physics. What do you think?🤔
More in our latest Devlog: https://t.co/L3lev6rXtX
#gamedev#indiedev#indiegame#ゲーム制作#Unity3D
A very early example of combo synergy I'm working on:
1) A -> A -> Y -> Charged Y (Note how the last hit doesn't connect)
2) Spirit Punch ( Note how the enemy always falls at the player's feet)
3) Solution: Punch the enemy back to you to shred it
Hi all 😄
I just wanted to share a quick feature I implemented today for faster communication during boss battles, especially when using a gamepad.
It includes fun stickers and preset messages 😅
#gamedev#indiegame#indiedev
Hi everyone,
I wrote a short article explaining how you can map and get console controllers working on UE5.4 with CommonUI on Windows platforms with GameInput plugin and GDK.
Example in my game, enjoy !
https://t.co/QF5hSTRbLV
#ue5#indiegame#gamedev#indiedev
Hi everyone,
I've added the Blue Dragoon class (support gameplay) and the Berserker class. Here’s a quick example of the support class gameplay
Music: https://t.co/G2DAs3XGVS
#UnrealEngine#indiegame#gamedev#anime
Hey everyone!
We’ve improved controller support and inventory performance: smooth page navigation with the sticks, while R1/L1 and R2/L2 are reserved for other actions.
#indiegame#gamedev#UE5#indiedev