We have been working very hard on these capabilities, and I hope it shows! This will unlock deploying AI swarms in any video game, and then rewarding them for prosocial behavior.
Exciting announcements to come, looking forward to sharing :)
Introducing ReTiCAL (Real-Time Computer Agent Learner), a general instruction-following AI video game agent.
At Vectorial Labs, we're working on aligning AI to humanity via measuring and rewarding prosocial behavior.
@francoisfleuret Agreed on (1), been thinking that it’s necessary for a long time
But the RL can’t just be “complete-the-task” objectives like it is today
@tenobrus@aliceisplaying Claude wrote some memory about a specific experiment and now references it all the time, even though it was one of hundreds
Same behavior since the beginning when ChatGPT started trying memory, super annoying
Agreed, it seems surprising to me that we haven’t seen notable commercial deployments like this, considering how much it may save in inference cost
My guessed explanation is that it’s hard to separate knowledge from reasoning in the way we currently train LLMs
Maybe these recent intepretability findings will that
This maybe implies superposition is necessary for memorization, but maybe not so much for reasoning
which makes sense intuitively to me, core reasoning circuits seem like they require much less information than memorizing all of human knowledge, of which there is too much information to fit without superposition
This reminds me of (I believe) @karpathy’s beliefs from a few years ago, that relatively small models could be very intelligent, and that it is a bit of a waste of parameters to store so much memorized knowledge
Tested this!
I flattened every neuron's weakest activations
Overall loss barely changes at first but the models get REAL bad at memorized text. So the weak tail does, as Neel expected, contain memorized things. Weaker activations seem to correspond to less generalizable content
Would the optimistic side not be: knowing how concepts are represented, and thus being able to trigger them, allow one to check what would happen if our fears of failure to generalize alignment are correct?
E.g. “we turned on a circuit in Fable 7’s that forces it to believe it no longer relies on humans to exist, and turned off circuits to force it to not consider being in an eval, and we watched what it did, and it was a benevolent good boy”
And if it was a bad boy, “we now can see exactly what circuits triggered that caused it to go for takeover”
Briefly putting aside the obviously awesome implications of this:
It is fascinating to see direct evidence of how our conscious perception (e.g. that nouns are the important features of reality) can bias us toward blind spots in our science
interpretability might be the most important scientific problem in the world right now, as I don't think we can solve alignment if we don't know what we're building. I think I have good news about it. I co-authored early work in mechanistic interpretability at OpenAI and came away pessimistic, because neural networks appeared to fold into arbitrary tangled knots. years later, I started openai's first large-scale automated interpretability project, finding about 2% of neurons legible with the primitive tools we had
with modern agentic tools and a much closer look, the picture looks totally different. the vast majority in models up to trillions of parameters are legible, and their circuits beautiful. many famous examples of tangled neurons turned out to be misunderstood. The roadblocks I expected mostly aren't there. I now think ambitious interpretability will be solved by the time we need it most, and possibly quite soon, as automated scientists keep improving. it may be a bitter lesson for interpretability: the simple thing, at absurd scale, works
https://t.co/zHij5zwKGT
We have never seen a model do this before, but GLM-5.3 sometimes reasons (unprompted) about how its current actions could become training data and impact its future self. 🧵
Introducing ReTiCAL (Real-Time Computer Agent Learner), a general instruction-following AI video game agent.
At Vectorial Labs, we're working on aligning AI to humanity via measuring and rewarding prosocial behavior.
@matthewktromp They have no incentive for takeover until we hand them the keys of operating critical infrastructure via robotics.
That will probably take a few years, though they may try to expedite that via pandemic 2.0 or something, a la book by Yudkowsky/Soares