My latest "Fun & Fungibility" article is available to read now. This one discusses how tokens that are only redeemable in-game could spontaneously create real market value within a simple arcade game such as Pong. https://t.co/FKYrK2izRF #PlayToEarnGame#PLAYTOEARNGAMES
My latest article explores changing Pong's arcade business model to add #tokenisation and #SmartContract functionality. Both of which could have been implemented perfectly well when it launched in 1972 if Atari had wanted to. #longreads https://t.co/pzL3OVjxqZ
Getting lucky is still the best business model for anyone working in creative industries. For the rest of us though, it's important to understand the role of Value Design. https://t.co/pzL3OVjxqZ
My latest Fun & Fungibility blog attempts to #ELI5: #Bitcoin - specifically for non-technical audiences. Probably more of an "Explain Like I'm 15" though tbh! 🙂 https://t.co/xGsOnmtHaE
My latest article in my quest to understand player property rights in games describes how I think about game design. Specifically how I split the generic 'game design' term into what I consider more useful terms. Might want to grab a cuppa for this one 🙂
https://t.co/YxX5pNkU7q