This practice of running to daddy when mommy doesn't give you the answer you like is such a bad practice.
Instead of crying to the unelected European politburo when game companies offer services you don't like, STOP SPENDING MONEY ON THE DAMN GAMES.
Ya es OFICIAL
Ahora, cuando compras un videojuego, lo compras para un rato, no para toda la vida
La Comisión Europea acaba de rechazar la iniciativa de STOP KILLING GAMES (1,3 millones de firmas) afirmando que "no puede proponer una obligación legal" que exija a los editores mantener los juegos jugables después de que dejen de venderse comercialmente.
@The1UpBeat@KiwamiCube Hey so workplace relationships and age. Not sure if youre aware, pretty surprising you allegedly live in the states and not Saturn, dunno what morals they have up there compared to earth.
@DisneyCanonLs A Star Wars fan is anyone who loves Star Wars. There are many types of fans yes, but they are still fans. Mando and Groggy struggled at the box office for the same reason MotU is. Films are not doing as well as they used to.
@KiwamiCube ...even though the first batch or two of photos would absolutely be him in the suit. His face doesn't appear in the show so of course you don't have to cover that up when you don't have the rights to the person's likeness anymore.
@KiwamiCube We don't know if he got fired or not. I think both of them leaving the show were given softer versions of why they were gone. Asai doesn't even have Gozyuger listed on his profile and as far as I can tell didn't get credited at all in the Detail of Heroes book...
George literally said he consulted once a week as he was busy with other things. So this guy isn't lying but he's over-inflating how much George was involved.
If an institution isn't serving the legacy that the studio has, it's healthier to let the institution die.
Propping them up just because they have a brand name on them only tarnishes the legacy.
Sandy Petersen, the designer of Doom, Quake, Call of Cthulhu, and Age of Empires, responding on social media to fans asking how to save Blizzard:
"We don't need to save Blizzard. We didn't need to save Microsoft or id Software or Ensemble Studios or Atari. We don't need to save ANY game company. If they die, they die. They will be replaced with new, likely superior game companies. Gaming continues."
The man who helped build the foundations of modern gaming says let the industry's legacy studios die. Is he right?
If Bloomberg’s report about Compulsion Games, Ninja Theory, and Double Fine exploring spin-offs to avoid closure is accurate, then Xbox is heading toward one of the most controversial periods in its history.
And that’s before we even get to Arkane Lyon. Mike Straw later identified Arkane as one of the Xbox studios he’d heard concerns about, and if Arkane Lyon is genuinely at risk, then I honestly don’t know how anyone could defend it.
We’re talking about some of the most creative and respected teams under the Xbox umbrella, yet they seem to be the ones facing uncertainty while other studios continue to get chance after chance despite years of missteps and underwhelming results.
Everyone knows there’s one studio that many people would point to first if this was purely about accountability and results, yet somehow it always seems to avoid the scrutiny that other teams face.
If these reports and rumors prove accurate, I think the backlash against Xbox will be enormous.
TIL that the worst bits of Star Wars fandom have decided they hate Andor, one of the most remarkable TV series ever made about anything, because it didn’t spend its TV-level budget on CG locations that would have looked dated in five years anyway.
I was just thinking of this guy again during the last Playstation presentation.
Is he done? That last game was rough. It felt like he was stuck in 1999 3D gaming.
Fumito Ueda was disappointed and sad about Bluepoint Games shutdown and hoped to work on another project with them
Ueda noted they work on really good remakes, responding back "maybe ICO" when the interviewer suggested the game that BP could have remade
https://t.co/Jy6b5fFqBZ
That's why, just like the prequels, they had to focus on a new generation of heroes and not just sucking off the nostalgia of the old heroes and using them as stepping stones.
The problem with Star Wars sequels is the original trilogy was fundamentally self-contained. The films are character-driven and all arcs were completed. There was nowhere left to go.