Video of a real-time SceneKit editor I’m working on. Using it to help me develop an escape room game as the SceneKit builder doesn’t always reflect what I see on iOS devices. https://t.co/epLeEZK5CH
Augmented Reality special meetup at @3Dcamp Limerick on Thurs Nov 29th. Presentations & demos by @keithahern (ex-Netscape) on @realarplaces and @AllenWixted recently chosen for Google's 8th Adopt a Startup program with @noplacelike_ar
@stephencoyle OK, after much experimentation I can hear both! “Yanny” from my phone in front of my face, but “Laurel” when pressed to my ear with my hand cupping the speaker to my ear. Psychoacoustics or just regular acoustics?