We just hit 1000 wishlists on our first game SIGNAL LOST within the first 5 days. A Huge thanks to all of you from us at @TeamIronflow
You can find out more about our game here: https://t.co/EWznEUVyDP
#indiegame#gamedev#godot#gamedevelopment#indiedev
I was testing the final cutscene of SIGNAL LOST and instead I got jumpscared by this thing.
Game development is truly amazing.
https://t.co/EWznEUVyDP
We're releasing soon
#gamedev
Ross Scott from Accursed Farms testified today in the European Parliament.
Scott argued that when a game reaches end-of-life, publishers should be required to leave it in a functional, playable state, such as through offline modes or private servers, without needing ongoing support or source code releases.
Members of the European Parliament questioned the group on topics including the illusion of digital ownership, parallels to right-to-repair laws, and the need for clearer information at the point of sale.
The European Commission is required to provide a formal response by July 27 2026.
SIGNAL LOST now has 4 languages officially.
English Subs & Dubs
Greek Subs
Turkish Subs
Polish Subs
I've also implemented a simple drag & drop .json system where anyone can make their own translations. Community Dubs are also possible.
#gamedev#indie
SIGNAL LOST DEMO has passed 2.000 downloads & 2.200 Wishlists - Thank you all. We've released 2 demo passes updates & 1 QoL update.
We'll now move forward towards full release, completing the rest of the game's story & polish.
#gamedev#indiedev#SteamNextFest#godot