The Capstan release is now live, with the primary notable addition being the introduction of job boarding which is a significant milestone for Black Flag. Job boarding introduces the ability to launch a ship into the game environment based on your highest rank pirate, rather than having to have a full crew as per the🧾crew-list. The crew list roles are still significant as they contribute to the passive reward allocations that happen ever 6 hours in the ⛵sailing channel, but you are now able to launch a vessel with a single pirate of rank lookout and above.
I expect people will find bugs over the next week and have suggestions for improvements and I'll certainly do my best to fix those as they are found.
From this release forward there are a few new ways to engage with the game:
Take your ranking pirate and launch the very best ship you can - then petition others to join and work on your ship.,
Assign your pirates to work on others ships and earn pieces of eight per epoch for your trouble.,
This release introduces Davy Jones as a guiding character in the map (AI narrative with rough edges included) but the general theme is that you should be guided to the ship-builder widget from just viewing the map. So trying to reduce the friction for people getting started.
Key commands are:
🔸/view-map (views the map)
🔹/ship-builder (create your ship and manage your crew)
🔸/job-board (place your idle pirates in other ships)
NOTE: Due to the major change around ship building you will need to rebuild your ship even if you had one before, this won't be something that occurs in the future (apologies for the inconvenience there).
The economics of everything are still being balanced, but the general gist of the system is:
🔹your Discord role influences your passive rewards every 6 hours
🔸your activity and success in the game world boosts the resources you gather (don't forget to unload them at ports)
🔹you need to pay your crew every epoch which is taken from your converted PoE balance,
based on the final PoE leaderboard, @TheFarmBots tips are distributed to the highest ranking players
The next focus will be a polish phase where I focus on difficulty and economic balancing and some general polish in the map as well. General quality of life improvements for all pirates.
announcement mirrored from Discord via @DamonOehlman
🏴☠️Release Bowsprit (002) - December 2025
Ahoy pirates! A major update has hit the seas with new combat, exploration, and quality of life improvements.
🔹🔹🔹
⚔️Turn-Based Combat
Encounters now feature full turn-based battles under the hood:
⚫️Initiative-based turn order
⚫️Different targeting strategies
⚫️Combat outcomes based on crew strength and rolls
🔸🔸🔸
🗺️Dynamic Encounters & Discoveries
The seas are now more unpredictable. Here's how exploration works:
POI Slots - The map contains Points of Interest (POIs) that serve as slots for encounters. These locations are scattered across the world waiting to be discovered.
Dynamic Spawning - When you approach an empty POI, an encounter spawns based on the location type. Coastal areas might spawn different threats than open waters or hidden coves. No two exploration runs will be the same.
Discoveries - Successfully completing encounters reveals discoveries on your map. These represent knowledge your crew has gained about the world.
Discovery Decay - Discoveries don't last forever! Over time, your map knowledge fades as conditions change and intelligence grows stale. If you notice discoveries disappearing from your map, that's working as intended - the seas are ever-changing, and old intel becomes unreliable. Keep exploring to maintain your map awareness.
🔹🔹🔹
📦Cargo
After completing encounters, you'll now see a detailed breakdown of the loot you've acquired. No more guessing what you walked away with.
Your ship now has cargo limits! If you're carrying too much loot, you'll have to throw cargo overboard to make room. Remember to unload regularly at ports to free up space for your next haul.
🔸🔸🔸
💪Crew Power Display
The tribe builder now shows the Power stat for each crew member. Make smarter decisions when assembling your crew - see who your heavy hitters are before setting sail.
🔹🔹🔹
Thanks for all the feedback during alpha testing - this update wouldn't be possible without you. Now get out there and raid something.
Fair winds!
⚓️
🔸🔸🔸
Commit: 3ef987c | Files changed: 358 | +50,476 / -7,662
🔹🔹🔹
Note: Important information creating cargo and unloading. The process of unloading cargo adds it to your "safe sailing rewards" that have been distributed on the 6 hourly intervals, so unloading regularly and adding to that safe supply will increase your share of the reward pool at epoch end!
BREAKING NEWS:
THE NIGHT REDEEM PORTAL IS NOW LIVE😱😱😱
You can now check exactly when your $NIGHT tokens will thaw, each wallet has its own unlock schedule.
Just log in to the official @MidnightNtwrk
portal to see your personal thawing timeline and prepare for your $NIGHT allocation.
Have you checked yours?
🚨 WIN $400 in $USDM — Day 2/24 🎄
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The winner will be announced tomorrow. 🏆
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I Bought $250,000 Worth of Cocaine
No, that’s not a typo.
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