Thank you to everyone who checked out the game so far, I've been wanting to make a ghost hunting game like this for like 10 years on Roblox so its been really fun working on it and I'm glad some of you enjoy it :) Going to aim for weekly updates for a bit including stuff like more boss ghosts, endless mode, things to spice up gameplay, and maybe other game modes. After that probably going to go full time dev on the turn-based game I showed earlier
The first update for Ghost Hunters drops on 11/6 at 3 PM EST!
- 5 new ghost types
- Darkness type ghost imbues
- Gear dyeing
- Vacuum effect color tints
- Quality-of-life changes, some ghost balancing, and bug fixes
- More to be announced soon
#Roblox#RobloxDev
One of the new ghost types coming in Ghost Hunters' first update this Friday: Demon
It throws and breaks all furniture in the room, quickly vanishing after each throw making it tricky to catch. If no furniture remains in the room, it becomes even more dangerous
#Roblox #RobloxDev
These changes are live now in Ghost Hunters:
https://t.co/FLPdCcGjNn
Probably going to start working on the first update now, goal is to add the 3 remaining planned ghost types, a Darkness imbue for ghosts, and maybe a new boss or Endless mode π Happy Halloween
This game won't be ready for a few months but I do plan to do open tests for it as soon as possible. In the meantime, I'll be posting about updates for Ghost Hunters, a new game of mine that released yesterday: https://t.co/FLPdCcFLXP
Hey everyone, long time no see! This used to be the account for Adventure Story, but I'm repurposing it to be for games of mine other than Arcane Odyssey.
In case you missed it, Adventure Story got some improvements and fixes earlier this year too! https://t.co/My4p9Yq8K9
I don't plan on continuing Adventure Story sadly since the code is really old and the game was not really planned well from the beginning, BUT one of the games I'm working on is kind of a spiritual successor to it with lots of improvements. Here's a clip of the battle system!
Spam over for now, sorry about that π€
I'll be posting more over the next few days as the update gets closer to releasing. By the way, join our Discord server and check out the development-updates channel to see news/pictures about changes as they happen! https://t.co/dHCm09TKQx
Dungeons will have global leaderboards for each different mode, and you can also create lobbies that others can view even if they aren't in your server!
Rover is a travelling adventurer, seeking to learn more about Overgrown Grotto. After you help him, he will trade you mysterious and useful items in exchange for Green Dungeon Tickets, which are rewarded every time you complete a dungeon
Check out this new enemy! The Dwellers specialize in controlling ghosts and darkness. They constantly battled the druids many years ago, until something happened and most of their group mysteriously vanished. They now wander the darkness of their home, Overgrown Grotto.
Sorry for the lack of news, I had to take a break last month because I experienced burnout while working on dungeon rooms. I've been back to work for a while now and I feel like now is a good time to post some stuff
Dungeons will randomly generate when players enter them, choosing from a pool of many different rooms types. Some dungeon rooms can contain puzzles or short obbies. I'm also going to add 2 new enemies that appear exclusively in this dungeon, more on that soon!