Today we are releasing JST-2, the world's first full-stack physics-native world foundation model.
Many world models learn in pixel/video space. We went back to first principles and built the entire model stack in 3D.
Generate a 3D scene in seconds and expand it in real time. Create characters with motion built in, all through one general architecture.
8/9 @RoyLu85085696 made Dream Beyond the Sky, an interactive short where you wake up on a floating island and fly through a sea of clouds. Every environment, character and motion is from JST-2, and you can play it.
https://t.co/I36iBgZH5n
Dream Beyond the Sky 梦越苍穹. Awaken on a floating island and fly through a sea of clouds.
An interactive short made entirely using JST-2 environments, characters, and motions.
Play: https://t.co/loBG3xu3zM
9/9 @shion_takk turned a single 360° panorama into a walkable 3D space, testing both an AI-generated panorama and one rendered from Blender.
https://t.co/To6CC42ndj
7/9 @nathangu76 typed one prompt and got a 3D pottery studio, then expanded the scene while JST-2 filled in the missing parts. You can walk around it yourself.
https://t.co/gwYKffg4k8
I typed one prompt on Viggle AI and got a 3D pottery studio I can walk around in. Try walk in it yourself: https://t.co/2Hn8Tl7Dfu
If you want to create your own, watch this video!
Viggle AI: https://t.co/xKGRGPLAQ1
6/9 @onofumi_AI built a lantern-lit village by the water from one image in a few seconds, then took it from sunset to the bottom of a lake.
https://t.co/QD02nYhGSh
Fuck it two for one, check this demo out. World models are going to change the world. Used a photo of my grandma's old house and @ViggleAI 's JST-2 to make a splat and made this quick tech test.
The mirror piece particularly blew me away.
Truly mind blowing shit. "Ready Player One" is uppon us.
#worldmodels #ai #IndieGameDevs #threejs @threejs@claudeai #vibecoding
仅一天的时间,我用 Opus 5.5 + PINOC 做了一款基于浏览器的 3D 格斗游戏
不需要 3D 建模,也不需要动作捕捉,一张图直出带骨骼和动作的3D人物
你看到的所有人物模型、武术动作、游戏场景全部由
@ViggleAI 自研模型 Jst-2 制作而成
只需要将 Claude 接入PINOC,通过文字描述就能生成各种武术动作,并导出可供游戏使用的 3D 动画
🥊游玩链接:https://t.co/BfGy9ZuGBz
Our world foundation model JST-2 launched 3 days ago.
Text, image, or video in, 3D characters, motion and scenes out.
Here’s what people have built with it since. A thread 🧵
2/9 @dave392750 turned one painting into an attic alchemy workshop you can walk around in, with an apprentice witch from a single image.
https://t.co/ivrPqvKhX5
絵1枚から、歩き回れる3Dの世界へ🧙♀️✨
@ViggleAI の新しい「JST-2」をPINOCで試してみました。
屋根裏の錬金術工房も、見習い魔女の女の子も、それぞれ画像1枚から。
絵1枚から、歩き回れる3Dの世界へ🧙♀️✨
@ViggleAI の新しい「JST-2」をPINOCで試してみました。
屋根裏の錬金術工房も、見習い魔女の女の子も、それぞれ画像1枚から。
「大釜をかき混ぜて」と文字で頼むだけでモーションも作れて、最後は…薬がボン💥
シーン・キャラ・モーションがひとつの世界でつながるのが楽しい!
One painting → a living 3D world 🧙♀️✨
I tried @ViggleAI's new JST-2 in PINOC.
The attic alchemy workshop and the little apprentice witch each came from a single image.
Just type "stir the cauldron" to make the motion… and then the potion goes BOOM 💥
Love how scene, character and motion all come together in one world!
#JST2 #PINOC #ViggleAI #PR
I typed one prompt on Viggle AI and got a 3D pottery studio I can walk around in. Try walk in it yourself: https://t.co/2Hn8Tl7Dfu
If you want to create your own, watch this video!
Viggle AI: https://t.co/xKGRGPLAQ1
been playing around with worlds from Viggle JST2 and characters + motions from PINOC. turned it into a little game prototype where you can rift-jump between 6 3D worlds without a cut.
a bit of Ratchet & Clank inspiration :)
here’s a clip
Testing the power of character blending in Viggle Animate 2! 🧪✨
Wanted to create a unique look for a spec commercial. Instead of using a single reference, I pushed the prompt to blend features:
🔹 Base: Character from video input
🔹 Style Blend: 50% Image1 + 50% Image2
The prompt cohesion is impressive—retaining the realism of the face while accurately mapping the cracked stone texture on the other half during motion.
@ViggleAI
作り方はこんな感じです🧙♀️(PINOCの実際の画面)
① 絵1枚をアップして「この絵から環境を作って」→ 歩き回れる3Dシーン
② 画像1枚 → 3Dキャラクター
③ 動きは文章で指示(長いパドルを両手で、円を描くように混ぜる…)
④ シーン+キャラ+モーションを1つのキャンバスで合体
⑤ 仕上げはViggleのSplat Engine(Web)でカメラワークと演出
How I made it — the real PINOC screens 👇
① Upload a painting → a walkable 3D scene
② One image → a 3D character
③ Describe the motion in plain words
④ Put them together on one canvas
⑤ Camera work & FX in Viggle's Splat Engine (web)
@ViggleAI #JST2 #PINOC #ViggleAI #PR