🏜️ A Mad Max-style desert run built from nothing but code. No models, no textures, just Three.js and WebGPU generating the buggy, the dust, the canyon walls, and the storm that tries to kill you.
🔗 https://t.co/YUkbgcIhDc
Built by @Andrew_Blumson.
#WebGPU#ThreeJS #ProceduralGeneration #GameDev #IndieDev
🦾 Wow, this is so clever and fun to play. MIDI becomes a physical performance in The Mechanical Pianist, with planned fingering, articulated robot hands, moving piano mechanics, and a camera director.
🔗 https://t.co/DcFe1NZOGZ
#WebGL#ThreeJS#MIDI#CreativeCoding#MusicTech
🏗️ Bricelab (@brice_deg) turns its entrance into an act of construction. Hold to enter and a wireframe blueprint becomes an atmospheric concrete atrium built with Three.js, WebGPU, TSL materials, baked lighting, and GPU-driven particles.
🔗 https://t.co/UyTvGqeSNK
#WebGPU #Threejs #Portfolio #TSL
🏎️ FormulaZero (@builtbydimi) turns a browser tab into an F1-style time trial, with hybrid-energy strategy, cockpit telemetry, and a phone that can double as a tilt-steering controller.
🔗 https://t.co/mhtOsFw4eY
#WebGL#ThreeJS#RacingGame#CreativeCoding#GameDev#F1
✈️ A Three.js classic has grown into a full browser game. Karim Maaloul’s (@yakudoo) new Aviator adds two flight modes, five changing environments, animated sea monsters, weapons, gamepad support, and online leaderboards.
🔗 https://t.co/8oyTeIJQ71
#WebGL#ThreeJS #BrowserGame #GameDev #CreativeCoding
📰 NEWS: Hugging Face has published 207 WebGPU kernels for browser AI, complete with WGSL templates, operation contracts, correctness cases and benchmarks.
🔗 https://t.co/HTFVZFfGWT
CC: @nicodotdev & @xenovacom#WebGPU#huggingface#AI#browser
☁️ Nocturnal Dream is a continuous WebGPU zoom through 12 interconnected scenes, with painterly post-processing and six hidden objects tucked inside the journey.
🔗 https://t.co/j8jIv0vzPo
#WebGPU#ThreeJS#CreativeCoding#WebDesign