Been testing GPT 5.5 and it's implemented the HTML-in-Canvas spec
Worked for both WebGL and WebGPU out of the box
Then created this demo with the PixiJS + GSAP Skills
Hopefully there will soon be no excuses to make boring websites
Now p5.brush comes with a brush maker so you can easily create custom brushes
You can find it within the tools directory of the repository.
Will try to deploy an online version in the coming hours
I built a procedural medieval island map generator using Wave Function Collapse on hex grids. 4,100 cells, 900 possible states per cell, 60fps on mobile. Wrote up the whole process with lessons learned. Links below 👇 #threejs#webgpu
Introducing Three.js Collection - a platform that helps developers easily add high-quality 3D components to their projects and improve the web experience.
Check it out here and join the waitlist: https://t.co/gJobYlPl0O
Some of the features:
1. A large collection of interactive and high-quality three.js components
2. Continuously growing library with regular new additions
3. Easy code copy or quick ZIP download
4. Clean, production-ready and easily customizable three.js scenes
And the best part? You can submit your own three.js components, get them featured on the platform, and earn a share of the revenue based on their performance.
👉 Join the waitlist now for an exclusive discount : https://t.co/Wpo8WPM64y
#threejs #webgl #webdevelopment #3d #BuildInPublic
Lerp is used everywhere in games. It’s simple, but combined with a few small tricks it becomes incredibly powerful.
This thread is full of visual examples.
I'm building a small web app that turns standard polls into live races. Instead of boring bar charts, your votes push these little guys forward. 🐟🦎🐹
Still have the debug button visible, but the vibe is getting there.
#threejs#ClaudeCode
Making a 3rd-Person Minecraft in the Web ⛏️
It’s finally almost finished.
AI + Three.js really feels like magic.
Thanks to @dangreenheck — his YouTube course was where this journey started.
▶ Live: https://t.co/i1wMIMsxId
#threejsJourney#webgl#gamedev#minecraft#threejs