@rauchg@DuaneAdam I have problem with the mental model of Next.js & I've used it for 5 years now.
Separate client & server code. Things like you can't call onClick in server component so you create a button wrapper with "use client" & need to pass handler down to it.
Stuff like these..
@uwukko Bro @uwukko I built this most overengineered sync engine for Helium browser. Check it out: https://t.co/QSGdBRR6Jm
Still polishing it up with setup flow & signed dmg but it works beautifully!
Ideas don't wait.
So I built Quikanva: press ⌘⇧K anywhere on your Mac and a sketch canvas floats on top. Shapes, arrows, ink. Everything autosaves locally.
No login. No cloud. Always free and always open source.
L after L after L
At this point it seems like someone really wants Sony stocks to tank to buy in bulk because why would you make these many objectively bad decisions one after the other? 🤡
An update from PlayStation Studios: After careful consideration, we have made the difficult decision to step away from collaborating with KOJIMA PRODUCTIONS on its project PHYSINT. We continue to have great admiration for Hideo Kojima's vision for the game.
Our relationship remains strong after three decades of industry-leading, genre-defining creative cooperation, and we look forward to continued close collaboration with Hideo Kojima and his award-winning independent studio in the future.
@rauchg@DuaneAdam I have problem with the mental model of Next.js & I've used it for 5 years now.
Separate client & server code. Things like you can't call onClick in server component so you create a button wrapper with "use client" & need to pass handler down to it.
Stuff like these..
Starting 8/24, views will count the moment a video begins to play (w/ no minimum watch time) across all formats (VOD, Shorts, & Live). We’re standardizing views to reflect creators’ true exposure across YouTube, making it easier to show their value to brand partners.
This update won't impact creator earnings or YPP eligibility.
Details: https://t.co/dtFACmLJLM