@Cosmic_Zeppelin@KolboKolb The only justification a game needs is that the devs want to make it. That's it. A game doesn't need a deep purpose to exist.
@horror96615@UnintelGen@NitroRad Yes you can adjust the tones, that's not what I meant, this is purely about song detection. In the remake, if you can make the same note with different input combinations, it counts as the SAME NOTE for songs. It did NOT in the original or 3D.
@Plasma_Legion My biggest complaint with Wind Waker is it really really likes to spam multiple enemies for any sense of difficulty. In OoT, it was ok since enemies waited their turn to attack and it was very manageable, but in WW it just becomes a complete mess of everyone attacking you at once
@wholemars The game is encrypted with a key that Sony will only give you when the game releases. It's an industry standard practice at this point. You can't simply spoof that the game is available, you'd need the key from Sony.
@TRIPSTER0 Also you're comparing 2 different displays of course they're going to look different. This isn't an own on Switch 2 because you can just dock it and use it on whatever monitor or TV you want.
@TRIPSTER0 OoT remake on Switch 2 uses FSR 1, it's not even using temporal anti aliasing or upscalers, so there can't be ghosting. What you're seeing is probably just an artifact from recording your screen.
@LinkAnd0606 Something interesting is some songs have more variations, like Hyrule Field has 3 (Normal, Hyrule Castle, Zora Fountain) and other songs have variants depending on Link's age and/or time of day (Kakariko, Kokiri, Castle Town, Temple of Time, Windmill House, Lon Lon Ranch).
@SavageKid5027 To be fair, it's all speculation regardless, we can't know the actual reason. We really won't know until after the game releases or R* explicitly says something.
@timidchandelure It feels like a lot of these people either used guides as a kid or simply forgot, because NPCs were THE way to know where to go in the original.
@ASchmidtacular I don't mind the loss personally, but I get it. Voice acting is probably why. I know other games allow you to name MC and have voice acting, but those have codenames/nicknames to call the protagonist in voiced scenes.
@SmilodonnaVT Also the quest log is pretty vague in my experience (i.e it just says "Find Ruto" as the objective before entering Jabu, not saying how to enter Jabu), you still have to talk to NPCs to figure out what to do just like original.
@DimIdiot Even if that were true (it's not, 3D makes most scenes notably lighter, especially at night), it's a scene where lighting is incredibly important. In the original, the lightning strike is what reveals Ganon's details clearly, while on 3D he's just fully visible the whole time.
@Insomnia__ig I think it makes sense that Wild Link fights right handed, because he's using all kinds of shields and they're most likely only made for right hands. There are hints in the games that he is still left handed, too, just trained to fight right handed.
@clowfoe It's a good distinguisher, it's shorter than saying "Wind Waker Link" or "Hero of Winds". If you're explicitly already talking about Wind Waker or the DS games, then yeah just call him Link.