This project is bringing back iconic Australian video games from the '90s, reliving the 🎮nostalgia & shooting for the @dri_ireland #DigitalPreservation#Award for Research & Innovation.
Meet this 🇦🇺#DPA2024 finalist on: https://t.co/4AUJLaZLke
#DPC#Members#VoteNow#finalist
Does anyone on here have any Australian BBSes archived? I'd appreciate it if what's left of twitter could do it's thing. I'm interested anyway, but it's obviously quite topical rn, so it'd be a great time to get them widely seen... 😉 #bbs#comphist#digitalheritage
We are thrilled that the 'Play It Again' #gamehistory & #digipres project has been shortlisted for the DPC's Research and Innovation Award, sponsored by @dri_ireland. Congratulations to the other shortlisted projects - we are honoured to be in such good company🎉🙌 @AgainPlay
This "Videogames & Hollywood" special issue will be an output from the Play It Again project, so please share with your networks and consider submitting.
Calling all #gamehistory researchers! Have you submitted a proposal yet to the CFP for @Convergence_NMT special issue on Videogames & Hollywood in the 1990s? The deadline is now 22 Jan, so you have a bit of time to think about it, but not much.
https://t.co/NBbEVoB8my
To celebrate the 30th birthday of DOOM, here's a thread of everything that I've found that DOOM can run on. Some are real, some... maybe not. It's up to you to figure out which 😉
Let's begin with:
DOOM... on an ultrasound scanner.
A team of digital archivists is in a race against time to save Australia's digital heritage stored on obsolete systems or failing electronics.
“Preserving these creations is urgent," says Professor Melanie Swalwell [@melswal]. https://t.co/Chc0ViUQHA
Do you want access to content that's reliant on obsolete software or hardware? Should your institution (university or GLAM org) have an emulation capability? Learn about #AusEaaSI & how to get involved at the last 2023 demo on 8 Dec, 11am AEDT. Register:
https://t.co/cBxhZEzO8e
Brilliant Digital's 'Choose Your Own Nightmare' Multipath Movies were spooky adventures perfect for Halloween season 🎃👻
Did you remember reading the books or playing the games? Share your memories in our #PopularMemoryArchive#gamehistory
https://t.co/yTj8xGWE2Q
Interested in software preservation and emulation in Australia? Join us for a 1h zoom on #WDPD23 (2 Nov, 2 pm Melb time) as 4 researchers & GLAM pros show some of their work using #AusEaaSI, followed by Q&A w @CyndeMoya, me, & @AARNet lead, Adam Bell.
If you are interested in preserving born-digital heritage the Born Digital Cultural Heritage Now conference will take place at the @ACMI on Wed 29 Nov–Fri 1 Dec.
https://t.co/MgeyyeGlCp
#BDCH23#ArchivingMediaArts@ArchOzMediaArts
The program is now online & registration is open for the "Born Digital Cultural Heritage Now" hybrid conference #BDCH23, 29 Nov-1 Dec.
3 keynotes & 2 days of great panels
Join us in person @ACMI or online https://t.co/fv7gLZwQaM
Please share.
#digipres#archivingmediaarts
Stephanie Harkin writes on the little known history of Australian Barbie videogames!
#gamehistory#PopularMemoryArchive @sa_harkin
https://t.co/IuPi6onqpX
@DarkMatterzine Yes! We are just in the process of moving our archived #PopularMemoryArchive, but the 1980s content is also in our 1990s PMA at https://t.co/Ty4hi9ihF3 The earlier site is also in the Wayback Machine, if you prefer that. Thank you!
How well do you know Bathurst's Mount Panorama circuit? Team Holden or Ford? Record your memories of playing these iconic local racing games (& many others) in our #PopularMemoryArchive https://t.co/w8TVjHdSE5
#KingoftheMountain