@N17pk@realMax0r@Michaeljplatim Yep. In the end, they both tell a narrative and always end up in the same place. There are a few more options during quests to get there, but they all have the same outcome. You can just do them differant, which is true in Cyberpunk
I get it but if Cyberpunk isn't an RPG, neither is Kingdom Come: Deliverance. Both games have set characters going through a real world. In Fallout NV, the factions are all 1 guy short of winning, I guess. In Cyberpunk, there is a world, corps, governments, and you matter none. It wouldn't make sense to join a faction. Also, there is a strong RPG narrative element (like Kingdom Come).
You can build your character in a million ways. Yes, most missions are gigs, but gigs are short- some take 2 minutes at most. However, each gig can be done a dozen ways based on build. In the game, there are tons of decisions. You can ignore Panam for 24 in-game hours and TOTALLY lock out that questline and ending. You can do a dozen different things differant that change the narrative and possible endings. The same goes for the DLC.
Is it a hardcore RPG? No. Is it a really fun RPG with great characters, writing, action, drama, and a gritty feel? 100%
@YorchTorchGames@NostalgiaPro Just passed 1 billion and holds the record for the most pre-ordered game ever. That DIDN'T beat expectations? He did disclose pre-order numbers, its all known- look it up. I know you don't know what an investor call is like, but they don't want numbers of pre-orders lol
Yes- correct. Right now GTA V is mostly console players. However, there is a shift here. GTA on PC has become a PC staple and one of the most played games over the past decade. With modding, RP servers, and MANY console players moving to PC I think we will see a shift.
However, I expect PC sales will be massive- even if it does not double total sales, it will add 10+ million units with a steady increase over time. As modding becomes bigger and RP takes hold, I really expect something big to come
@Benjami68207393@Meme_Canteen Indeed, it's more (and less) linear too. There are builds and RPG stuff, but really you just do missions. NPCs are meaningless; there is nothing in the world but more missions, and that's the game. GTA has marine ecosystems as an afterthought. Both great and differant
@ceobrendan@gtatopcom@IGN True! It is tough for R* tho. Like, Arthur's ending worked for Arthur. Regretful, tired, gang falling apart. His player-driven redemption was perfect. Yet Lucia and Jason don't want redemption. They can't rely on a cheap death. They have to match the emotion w/ something else
@ceobrendan@gtatopcom@IGN Amen. I wonder how they will do the ending. If you engage with the romance and then watch them die, it sucks and your investment was NOT rewarded. So if feels like there has to be a "we made it" ending, which could be as impactful as a death.
@avataryaya_ Yep. In the end, they can want it. However, despite the $100, no discs, and 30 FPS it set the all-time pre-order record and is on track to clear 30 to 50 million sales (around 4 billion USD) during week one. THEN PC, THEN ONLINE. Also, reason 5 is "women bad"
@YorchTorchGames That was so stupid. You complain about it being a dating sim and you have not played. You said players hated the extended look- VERY false. You said that 942 million (with a week to go) is bad- no, it is record-setting. 1/3 of game console owners planned to purchase GTA 6.
Spot on! I don't see how this surprised anyone. The gameplay was clearly way ahead of anything in development, and it was going to push the 7-year-old PS5/Xbox to its limit. I expect a superior version with online to follow in 2027/2028. Oh, and God of War did have a performance mode on PS4 Pro. However, on PS4 base it was "targeted 30 FPS."
Bloodborne is interesting in that, yes, it was a bit of a flop sales-wise, yet it became an early motivator for many to buy a PS5 (FromSoftware is popular). As GTA has already set pre-order sales records for Sony and Xbox a full week before release as hype builds, I expect it will net about a billion dollars on day 1. Within the first week, as it becomes the obsession of the internet, I'd say that jumps to 2 billion. Really, it's all chump change until it hits online, which will rake in endless money. Hardcore GTA V fans (who bought the thing 210 million times lol) are all locked in, and excitement is real. Were this a hyped but untested IP, I'd say it could fail. But this is GTA- perhaps the most famous gaming franchise of modern gaming. THE game to play as a kid or high schooler. It will do very well.
This shit is exhausting. YOU claimed it was a "slideshow" at 30 FPS. I pointed out other, perfectly great games that were 30 FPS and not "slideshows,"- and also that the standard in film/tv is 24 FPS. Then you went off about how Bloodborne was better at 60 FPS. YA NO SHIT DUDE. I never said 30 FPS was better. I never said current hardware is perfect. It's 7 years old and being pushed to its limit.
My entire goal is to play GTA 6 because I am a fan. Also, $100 means literally nothing to me. You can call it being a shill or whatever- I am going to spend my considerable wealth on whatever the hell I want, and there is no combination of words in the English language to express how little I care about your opinion on that.
Your framing of 30 FPS was overly negative and dishonest. I pointed that out. Then you tried to strawman my argument into something about current consoles and 30 FPS being better than 60? When all I said was that Bloodborne and RDR2 were a blast to play at 30 FPS. That the framerate did turn a good game into a bad game.
You clearly have some weird issues with this. It's a fucking video game, dude. If you don't like it, cool. I don't care. Nobody cares. Yet you seem to have taken this extremely personally for some reason. I'd say seek out some new stuff- a woman, a career that challenges you. You care way too much