Why put rectangles inside of rectangles (windows inside screens). It isn’t needed. Here is my pet project that runs on Windows 10/11. It captures each window and pushes frames wirelessly to my Meta Quest 3. Client is made using WebXR and AFrame. Hand tracked input is next.
@unclebobmartin I think I agree. Is that the goal?
Without humans to use a system, a system has no user. Is it too much to ask that a human specify what they want and verify that it was delivered so many other humans can use what was created?
Reducing technical lift, yes. Removing, maybe not.
@unclebobmartin 100%
I am getting this wired into one of our core products now.
Codex writes the UI tests so they can be run by our CI build and deploy process. If anything hiccups, it stops the process so the proper manual review can occur.
@yeguacelestial@yacineMTB Since around Codex 5.2 or 5.3, the quality of code produced for me has been fairly consistent. I think this is primarily determined by the processes you follow as a developer.
With each release since, I’ve mostly observed improvements in capability, speed and token usage.
Very cool! Is the “internal monologue” part of the actual decision making system, or is it only a debugging layer on top for an observer’s benefit?
Imagine if our own internal monologue were part of a debugging routine that was just “left on” because “why not?”. 🤔
Very cool! Is the “internal monologue” part of the actual decision making system, or is it only a debugging layer on top for an observer’s benefit?
Imagine if our own internal monologue were part of a debugging routine that was just “left on” because “why not?”. 🤔
What if you could hear what your car is thinking? 💭
This NVIDIA Alpamayo demo gives voice to the internal reasoning behind an autonomous drive — showing how the vehicle evaluates the road, plans its next move and adapts to city traffic while the driver enjoys the ride.
Watch the demo 👉 https://t.co/8SsRriGdwu
@afoxdesign My recollection is you went VR abstinent when your Quest broke a few weeks out of warranty and @Meta decided not to help you with a refurbished unit.
Now, you are in limbo - waiting on @valvesoftware to release the Steam Frame at a hopefully affordable price.
A sucky situation.
Very cool video by @pewdiepie. Seeing his personal progress is encouraging.
https://t.co/ZfQGOvr2YN
Even as someone who subscribes to OpenAI for Codex, I love the idea of running more AI tools on my own equipment.
Hopefully his video encourages more people to self host.
@GAMERTAGVR I checked it out based on your tweet. The game looks great. My wife and I were huge fans of @EpicGames Paragon and StarVault reminds me of that.
You mentioned kids in your channel; the screaming kid in my first StarVault match was super annoying. Gotta turn off voice to play.
@Abathor_Game@ConneryBarrymor I am guessing if it didn’t one-shot, you’d fall through the enemy hit box and take damage + potential bounce back and fall off a cliff.
Zelda II has a downward attack that doesn’t one-shot. If the enemy doesn’t die, you bounce up and can do another downward attack.
Looks great!
@afoxdesign@disneytipsguy My wife got it for me from WaterField:
https://t.co/Tyzk5tzaDN
She originally found them when I needed a good bag for my Surface Pro. Laptop bags were too big, sleeves didn’t hold accessories. They had a bag just for Surface.
They do a nice mix of waxed canvas and leather.
@cybereality@Grummz One of my biggest “what the heck” moments came when I was “lucky” enough to be assigned the Google Search Appliance. I was excited to see the XSLT code written by Google engineers and maybe learn a trick or two. Wow! It was the worst written XSLT I had seen till that point. Yuck!
The spire has been slain! The act 4 elite took none of my health. The final boss was very difficult - but a lizard tail, 2x 20% heals as well as +48 strength boosts and the heavy blade had me win on what would have been the final turn.
What a great game and ending!