@xNavalha Como mínimo seremos dos. Pero sí, lo normal sería un bajón de Irelia en Vancouver y que lo haga mejor en Utrecht. Y que Leblanc tenga su mejor torneo hasta la fecha también.
This whole aurora skill or not debate is useless and besides the issue
Playing vs Aurora feels like a complete waste of time and that’s the problem
You miss turn 1 => you lose
They miss aurora => they lose
They see aurora t3 => you lose
They see gust + aurora and ramp => you lose
You remove aurora from their hand => they lose
You destroy aurora on the spot => they lose
In All of these scenarios the games are boring af and a complete waste of time, neither player has a chance to display any skill
You only play a real game when they get to aurora a bit later and need to be crafty and smart, that’s the « difference in skill » between aurora players
The truth is, that skill diff exists, but the issue is that we went from games being winnable vs t4 aurora to almost unwinnable if you don’t draw your immediate out
Aurora is too strong right now so this problem is very apparent, but it’s just a design issue and the card should be banned imo because of how unfun it is to play against and how it limits design and deckbuilding for orange
Ps dont come at me with skilled aurora players win without it its complete cope only aurora yi could do that into spell decks because of deadbloom+zhonya set 1
@ThanksWili@Controlqueen31 Cuando se juntan dos cosas antagónicas (Magic - juego diseñado para competitivo, Commander - formato diseñado para juego casual) es inevitable que sucedan esas fricciones y situaciones extrañas.
@sikak0 Tickets por win o al menos algo a partir de cierta puntuación estaría bien, porque te tiras jugando los dos días (no jugando por tanto los side events) haces un buen resultado y no te llevas absolutamente nada.
@huskytcg Efectivamente es el mercado, que de por sí no es ni bueno ni malo. Para los amantes del Magic competitivo es malo, pero es una percepción subjetiva.