(My) Game of the year deserves the tech test of the year! PCGH benched the hell out of Gothic Remake, with 62 CPUs (!) and 40 GPUs at 6 resolutions (!). Bonus: Linux, VRAM and optimized settings. #gothicremake
https://t.co/kBdK0hwwM9 (full english article)
BMG-G31 update: runs great @ Forza Horizon 6! Raffly (hehe) RTX 3080 performance level. Check the numbers here (RZ & RT): https://t.co/6WKIZV5OPr :)
HUGE thanks for mentioning! =)
And by the way, here's the link to the english article with 30 CPUs tested. #starcitizen@RobertsSpaceInd
https://t.co/j7RTo3HGvK
Space… the final frontier … and endless stutter. This is HUGE: Star Citizen benchmarked with 27 CPUs ranging from 8 to 32 threads. Levsi worst-case scenario, impressive core scaling - spread the word! =) @CapFrameX@Sebasti66855537@RobertsSpaceInd
https://t.co/XUPuqMl3dS
#vramgate - please share! @digitalfoundry@oliemack@dark1x@VideoCardz@wccftech
- There are games that not only reduce texture quality, but also asset LOD quality.
- Pragmata is the newest example. GPUs with 6–10 GiB are affected.
https://t.co/umibabyytv
BIG Battlemage G31 indahouze! Well, not in my house (yet), in anyone's house. ^^ Gaming performance estimation by @PCGH_Redaktion - B580 * 1,5 -seems legit. Intel doesn't sample gaming media, which is a shame.
https://t.co/hJkOxdAFm7 @VideoCardz@wccftech@Sebasti66855537
@GeForce_JacobF@PCGH_Redaktion DLSS 4.5 (Preset M) has severe problems with Alpha-Tests though, visble in the later half of the video. Please have a look into it. :)
Is native resolution dead in the age of DLSS 4.5? It depends - PCGH and PC Games conducted a blind testing with Arc Raiders and Kingdom Come Deliverance 2. @GeForce_JacobF
https://t.co/X3vPPE1hvw