1/ New paper: Social selection, collaboration, and cumulative advantage in the survival of novel ideas. I examine how novel ideas are produced, and how they survive the social processes that decide what becomes accepted knowledge. https://t.co/r3VCqcaKYe
16/ And the broader claim here being creativity in knowledge systems is likely ecological: novelty has to move through proposal-reuse. Collab./cumulative advantage/inst. thresholds shape those transitions, and therefore also shape what later counts as the space of possible work.
1/ New paper: Social selection, collaboration, and cumulative advantage in the survival of novel ideas. I examine how novel ideas are produced, and how they survive the social processes that decide what becomes accepted knowledge. https://t.co/r3VCqcaKYe
15/ I take the institutional implications of this to be preventing one-way ratchets, as in review systems should notice acceptance droughts/excessive concentration around sparse lineages, and also novelty targets that increase rejection without increasing realised novelty.
Orienting yourself to ask “how might this be better” to just about anything is actually such a powerful way of being well. Taking something you care about and saying how can I make this thing better, more beautiful or more well. Melioristic design-mindedness?
My latest piece on thinking through heterogeneous graphs for navigating the morphological space of unseen adjacencies in research processes. Might be of interest if you think a lot about discovery, creative research, or how new ideas are found. https://t.co/9VLjbyE1Bp
Exploring the gap between encountering ideas and integrating them, touching on: why encountering new elements ≠ forming new associations, the metabolic cost of genuine reorganization, and second-order heaps' exponents and what they reveal about learning
https://t.co/7ZtrqTf16s