The next version of #FXGL brings the fxgl-intelligence module with a range of features.
The one shown in the video is text to speech. The API is pure Java code. You can play with it very soon.
FXGL game engine source: https://t.co/YZQoFRewC6
#JavaFX
Fx Calculator is now available at Google Play Store!
https://t.co/36whK6Ajmz
It's just a calculator, but with two twists:
1. It has an advanced editor where you can write and use complex expressions.
2. It's written in Scala 3, JavaFX, and built with GraalVM Native Image.
If you like #Java and and #JavaFX, give Scene Builder Leadinge Edge a try. Its latest version runs with Java 20 using JavaFX 20 and it combines many of the pending PRs so that one can test the functionality. Feel free to share your feedback on Github. https://t.co/1M8DP7d0Bm
Just started making a little game with #FXGL for a university project. So far I enjoy working with the framework. Also thanks for @AlmasBaim for the plenty of examples on #github 😊
Making progress moving Yaya from Swing to #JavaFX using #WorkbenchFX as the base for the UI. I really like its toolbar, drawers and dialogs.
The scorecard and dice parts are still on SwingNodes though.