After a week’s time debugging and iterating on my implementation of Radiance Cascades in 3D. It went from looking pretty bad, to looking in my opinion better than anything I expected to get!
I’m very excited about these results, it’s showing a lot of potential :)
Voronoi fracture in Houdini can come up with some surprising geometric patterns if you constrain the spacing of the inputs.
Here is an example where scatter points are constained to unit grid spaces and clustered together to form plates.
Do you like Stylized Art? Do you like the idea of procedural modelling in Houdini? Check out my Houdini Stylized Bundle on @Gumroad https://t.co/mnakFlxzV2