@Elttob_ I think S&box will pose the greatest competition to Roblox. It’s already gained a small following and has yet to even be released. Of course other factors like price point exist though. Developers have a lot more freedom in S&box than Roblox which is huge too.
"Mini-Fusion" (that is also really unsafe and just a quick test) using a library I'm working on called Roactive. I really can't believe reactive/computed properties weren't popular before Fusion. @Elttob_ is a revolutionary!
@passhley@ScriptOff41968 this is one of the things that's most frustrating to me. i don't really enjoy making games but i do enjoy making tools for game developers. its been 2 years since roblox announced paid plugins and somehow they still havent rolled out to all developers...
RoUI3's source code is now available on GitHub! Preparing for a stable release in 1 - 2 weeks this code is still in development & unfinished... https://t.co/J3B7fv5Pdf
@Joshument @Cublem@Elttob_ don’t render blocks behind what’s visible if you were and also implement greedy blocks which should provide the biggest performance boost
Finding the right language to build a GUI app in is so hard... I went from JS/TS to C++ and now to Rust. There's no framework I find comfortable enough to use in any language apparently.
Thrilled to announce that Luau, a gradually typed language derived from Lua we've been working on for a few years now, is open-source! 🎉
You can read the full announcement here: https://t.co/pjcvaL0KOd
And get the repository here: https://t.co/ypxgVvkvYr ⭐
@MrChickenRocket@Cpt_Core I see why Roblox does it cause they have a larger mobile audience but as a developer I sometimes just want to make a higher end game that runs on a console or PC. I don't agree with the restrictions being forced on developers