This scene "Hunter" began as a simple test and gradually evolved into a real-time cinematic and technical showcase, focused on the support and use of animated 3D models with skeletons in the #babylonjs Editor.
https://t.co/VwBlscXbNH
This showcase is available in realtime here:
https://t.co/PDwvFOqnWq
Hope you'll enjoy it!
Babylon prioritizes full support for the glTF file format. This means staying up to date with the latest advancements and extensions. We are excited to share that this includes support for this exciting new extension: glTF Interactivity!
https://t.co/TosSHsaY61
#3D#WebDev #gamedev #indiedev #WebDevelopment #webgl #gamedevelopment #IndieDevs
Check out our latest release of Babylon.js! New in this release is an implementation of the latest diffuse transmission extension as well as improvements to the glTF exporter. @glTF3D
We are pleased to announce that web rendering just hit the accelerator!
Introducing the release of Babylon.js 8.0!!
#babylonJS8
https://t.co/lSRnkfZx2l
We are pleased to announce that web rendering just hit the accelerator!
Introducing the release of Babylon.js 8.0!!
#babylonJS8
https://t.co/lSRnkfZx2l
Babylon.js is open-source which means anyone can contribute to it, so it gets better for everyone. Our good friends at @adobe have contributed an amazing new feature coming to Babylon 8. IBL Shadows!
#BabylonJS8#3D#WebDev#gamedev#indiedev#WebDevelopment#webgl #gamedevelopment #IndieDevs
We're excited to announce a brand new video series for beginners by @thomlucc. Walk through the entire process of building an AR portal to another world! It starts today with Part 1!
https://t.co/2n6PLACSD6
#3D@webxrnews#IndieDevs#webdeveloper#gamedevs#webxr