Hand-drawing the player damage animation in #nogodsofmen, a hand-drawn roguelike with base-building colony sim elements. Every little combat detail needs to make the world feel hostile, ancient, and alive. #indiegame#indiegamedev
No Gods of Men has an interesting combination of ideas, being a rogue-lite metroidvania + base building and colony management, so again, a win for indie games in terms of innovation
#BIGSpringShowcase
Animating the player taking damage in No Gods of Men! Checkout the full behind the scenes on how I hand-draw and add animations into the game! #gamedevelopment#animation
Hey everybody 👋 I’ve been working on this game behind the scenes for a while now and I’m excited to finally announce what it is! It’s completely hand-drawn, coded, and everything else by me, soup to nuts! Go check it out on Steam and put it on your wishlist 🙏🙏 #indiegamedev
Only three days until the full trailer premiere for my new game! Tune in May 28th for the reveal of this hand drawn roguevania + colony management mashup! #IndieGameDev#roguevania