Got introduced to @bezihq , an AI code assistant specialised for Unity by @julianparc and after dabbling with it for a day, I am really impressed with how good it is for vibe coding on the Unity Game Engine.
Bezi early impressions:
- Bezi works direcly on Unity with a Plugin, this means that I don't need a Unity MCP
- Because Bezi is built for Unity, the success rate of feature implementations is visibly higher than general coding models
- It was able to integrate Unity store assets like a Weather system to this game pretty seamlessly
- I was able to add a fishing database, lighting and weather systems into this game fairly quickly
I'm very impressed with the results with Bezi so far. I feel that vibe coding a full indie game on Unity and releasing it on Steam, Mobile and Web is within reach.
This also validates one thing that I have been suspecting: A specialised model designed for a specific use case can perform better than a general model at the particular domain. Very exciting!
joe dispenza completely rebuilt his spine using meditation and visualization
how are more people not exploring and talking about this?
your mind is more powerful than any supplement in the world.
DepthScape v1.4.1 three.js DCC engine update: Anim Layers
My stretch goal this weekend was to enable editing and custom animation layering for drag and drop FBX files.
Add animation layers to existing FBXs, or edit the keyframes by hand.
- FBX files animation editable in Graph Editor/Timeline
- Additive/Override animation layers
- Layer weight slider, mute layers
- Bake layers down to base layer keyframes
Three years before THE MATRIX...'Bullet Time' was used in this Smirnoff commercial, directed by Michel Gondry in 1996. Lots of practical effects and match cuts make this edit POP!
BAD DAY AT BLACK ROCK (1955)
Perhaps the best director's commentary ever. John Sturges shares more film info, history and knowledge in the first five minutes than other directors can in two hours. Paul Thomas Anderson said this commentary is better than four years of film school.
My favorite lost tech in cinema is masking via sodium vapor process.
This was used in place of blue screens and it generate a perfect mask. They stopped in the 80s because they didn't know how to make the prism correctly.
Today it's alien technology
Best character consistency in AI on Higgsfield Popcorn 🍿
1 face.
8 frames.
0 drift across a full action sequence.
other tools lose the person halfway through. Popcorn doesn't.
professionals demanded this. now it's here.
🔪🍌
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you asked for more Unlimited Sora 2.
here it is.
upgrade this week and get unlimited Sora 2 with Sketch-to-Video, Max, Pro Max, Enhancer, and Upscale Preview.
offer ends Monday UTC.
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