Honestly, canceling Valko didn't benefit them at all. No one. Not the company. Not the players.
No new main story. No new Orbit. Back-to-back reruns. Plenty of bugs. Lower revenue. Lost trust. A damaged reputation.💀
Dear @Love_Deepspace Team,
I am writing only on my own behalf. I do not represent the entire community or claim that every player shares my opinion. These are simply my personal reflections after spending weeks following discussions across X, Discord, Weibo and Xiaohongshu while trying to understand why this situation affected me so deeply. This is not a demand, a complaint, or an attempt to tell you how to make your game. It is simply an honest attempt to explain why I believe this situation is no longer only about Valko. It is about trust.
People often assume Love and Deepspace succeeded because of attractive male characters. I don't believe that. If that were enough, I could have chosen hundreds of other games. I stayed because your game offered consistency, worldbuilding, patience, and long-term storytelling. Every chapter, Memory, event, and hidden reference felt like another carefully placed piece of a much larger puzzle. Nothing felt random. It felt planned. That planning inspired trust. I believed every unanswered question would eventually have an answer and every character had a purpose. I wasn't simply collecting cards—I was investing my trust in your vision, and that trust became one of the reasons I kept supporting the game.
Love and Deepspace always felt like more than a gacha game. I understand that revenue is one of the most important goals of any business. But revenue is the result of something. For me, Love and Deepspace earned that support by making me feel it offered more than entertainment or another opportunity to spend money. It gave me a world I wanted to believe in, and that belief made supporting your work feel worthwhile rather than transactional.
Valko is important to me not because he is another Love Interest but because he represents your original vision. For years, the game suggested a carefully planned world through its storytelling, symbolism, stellacrum colors, battle arenas, and countless details. Valko felt like the missing piece that completed that vision. When his release was cancelled only days before launch, I didn't simply lose excitement for one character. I lost confidence that the vision I had trusted for such a long time would remain intact, and that uncertainty was far more painful than the loss of a single banner.
Ironically, trust is one of Love and Deepspace's central themes. The game teaches players to build relationships, believe in promises, and rely on others. When trust becomes part of the experience, losing it affects players differently than in most games. I don't know why the decision regarding Valko was made, and I won't pretend I do. This isn't about assigning blame. It's about consequences. When players no longer know whether years of planning can change overnight, uncertainty naturally replaces confidence, and rebuilding that confidence becomes much harder than preserving it.
If Valko ever returns, I sincerely hope he returns exactly as your team originally created him. Please don't redesign him into a compromise. Please don't remove the qualities that made him unique. The character many of us fell in love with was your creation, not ours. We trusted your writers, artists, designers, and voice actors because we believed in the story they wanted to tell. Please trust them too.
If I had completely lost faith in your studio, I wouldn't be writing this. I would have quietly left. The reason I am still here is because I believe the people who built the world I fell in love with are still there. Please don't abandon your original vision. Please don't let fear become stronger than creativity. Love and Deepspace taught me that trust is built slowly but can be damaged in moments. I sincerely hope one day I'll be able to experience Valko exactly as your team originally imagined him, because I don't want a rewritten story. I fell in love with yours.
With respect,
SerenaSolstice
#BringBackValko #ValkoIsLoved #BringValkoBack
Please Share this... inspired by Valko line in cafe when he said HE doesn't even have blanket during childhood, Valko STAND starting fundraiser for Homeless Youth https://t.co/hMEIdfygch
#ValkoIsLoved#BringbackValko#valko
@cxTTong@cacaukkkw@Seiya1016967 you mean the home feature? if yes, i agree, is kinda taking up all the storage space. it's reconsider it or optimize the whole game to fit our devices better. 40/50gb is a LOT.