@foomagemindset@rdd147 An unwind, a removal of these positions should be tremendously volatile but we kind of just don't have those so everything is a meltup and money means shit because bonds print it whether they're treasuries or not.
@foomagemindset@rdd147 There isn't a whole lot that says compute is an asset instead of a liability. We play both sides of the ball so It's securitized into all these private valuations.
@rdd147 It's just impossible to not create jobs. You spend money and jobs are created, but you don't even have to do that. You can do anything, commit a crime, whatever, shove money up your ass. It creates jobs.
@rdd147 Having a system with inputs/outputs, you have x amount of money going in and y amount coming out and we can pretend that supply and demand exist maybe outside of that. I think it would be some kind of monetary breakdown before everyone is a rogue potato farmer or probably dead.
@foomagemindset Like the game in Ender's game. The sandbox design philosophy should overtake the theme park design philosophy in that sort of fashion. Just not hiring voice actors alone would be some kind of incomprehensible non-tradeoff in terms of cost/benefit.
@foomagemindset A procedurally generated RPG could be wild depending on the parameters it's limited to. Dialog and quests, blammo that's almost the whole game or probably what it's good at.
@foomagemindset@burnt_jester The reason that the hugbox isn't a destructive lie is... [recursive thing you got tricked into listening to, an advertisement for bad social credit]