I used claude Fable 5 with just one prompt:
“Make me a game based on Chapter 1 of Chinese Paladin, in the style of Trails in the Sky.”
The result is surprisingly playable. And this was without connecting it to anything else. Imagine how polished it could get with a proper game engine behind it.
I’m very happy to receive this award.
When I first designed this project, the original motivation was simple: Codex didn’t have a mobile client, so I built CC Telegram Bridge.
Although Codex now has Remote, I still use this project heavily. There are three features I find especially useful.
First, it can resume into a local session. In fact, I now improve and maintain this project almost entirely through Telegram.
Second, it works very well with Telegram’s group topic feature. When you create a group with a bot and enable topics, each topic becomes a new session. There is no context pollution, and you can clearly see what each session is for.
Third, it supports voice input. I integrated Qwen3 ASR, so the speech recognition runs locally, is free to use, and works very well for Chinese.
This project was built around my own workflow and habits, but anyone can adapt and modify it to fit the way they work.