π Crown 0.63 is out!
This is the biggest feature release in our history: many new systems, vastly improved tooling, and 30 bugs fixed.
Grab it now ποΈ
https://t.co/d5Sn4Ovja5
#CrownEngine#gamedev#indiedev#opensource
Crown 0.63.3 is out with 2 fixed issues that affected the previous version.
Download & Changelog: https://t.co/bpZjVb7m3S
#CrownEngine#gamedev#indiedev#opensource
Crown 0.63.2 is out with 8 fixed issues that affected the previous version.
Download & Changelog: https://t.co/bpZjVb7m3S
#CrownEngine#gamedev#indiedev#opensource
Crown 0.63.1 is out with 3 fixed issues that affected the previous version.
Download & Changelog: https://t.co/bpZjVb7m3S
#CrownEngine#gamedev#indiedev#opensource
Crown 0.62.5 is out with 3 fixed issues that affected the previous version.
Download & Changelog: https://t.co/bpZjVb7m3S
#CrownEngine#gamedev#indiedev#opensource
The new LOD system is feature complete. I'll spend the next few days testing it and fixing the remaining blockers, then @crown_engine 0.63 will be ready for launch.
In the next version of @crown_engine, you'll be able to toggle flags in bulk simply by clicking and dragging over them. A pretty nice productivity boost, and quite satisfying to interact with too!
Crown 0.62.4 is out with 8 fixed issues that affected the previous version.
Download & Changelog: https://t.co/bpZjVb7m3S
#CrownEngine#gamedev#indiedev#opensource
Crown 0.62.3 is out with 6 fixed issues that affected the previous version.
Download & Changelog: https://t.co/bpZjVb7m3S
#CrownEngine#gamedev#indiedev#opensource
Crown 0.62.2 is out with 2 important fixes that affected the previous version.
Download & Changelog: https://t.co/bpZjVb7m3S
#CrownEngine#gamedev#indiedev#opensource
Crown 0.62.1 is out with 3 fixed issues that affected the previous version.
Download & Changelog: https://t.co/bpZjVb7m3S
#CrownEngine#gamedev#indiedev#opensource
Thank you to the first people who put their name behind Crown. π
You can now see them on the supporters page: ποΈ
https://t.co/lBvb6ChU6W
The 7-day founding supporter campaign is over, but support for Crown is still open, and still very appreciated!
Crown 0.62 is out with improved editor workflows, better runtime behavior in larger scenes, and expanded input support across platforms.
Changelog & Download: https://t.co/bliP2lWi2J
#CrownEngine#gamedev#indiedev#opensource
We've reserved a special founding supporter offer for our Discord community.
This is a one-time offer. It won't come back.
Want in? Join the server now: https://t.co/Ao5rH4j1lK
We've reserved a special founding supporter offer for our Discord community.
This is a one-time offer. It won't come back.
Want in? Join the server now: https://t.co/Ao5rH4j1lK
Crown is growing up.
We've published Crown's roadmap for the year ahead. It's not just more features, but a stronger engine, better workflows, and the foundations that make real projects possible.
https://t.co/0O1yY5rwaN
#CrownEngine#gamedev#indiedev#opensource
Crown 0.61.3 is out with 6 fixed issues that affected the previous version.
Download & Changelog: https://t.co/bpZjVb7m3S
#CrownEngine#gamedev#indiedev#opensource
Spent last week refining the character controller, adding browser joypad support, and polishing the @crown_engine physics online demo. Today, I've also added basic character animation!
Crown 0.61.2 is out with 6 fixed issues. Notably, this release eliminates annoying stutters in flythrough mode and restores fast shader compilation times.
Download & Changelog: https://t.co/bpZjVb7m3S
#CrownEngine#gamedev#indiedev#opensource