@Rexgotextinct@Wuthering_Wives They could just use the pre-rendered for mobile devices and go full 3d animations on current gen consoles and pc, the video has noticeable low bitrate especially on pc with high res monitor
@Uniting_ps The spotting is working as intended, but pinging is broken currently especially when you try spot/pinging when you're inside a vehicle. You lost 3d spot on your target when you don't have line of sight of them, instead it'll become a ping on enemy last location
@DANNYonPC One of reasons why we won't have dynamic weather, bf6 relies heavily on baked lighting to get all the performance than dynamic ones that's been used in bfv and 2042. Then its also the reason why some lighting in the maps feels off sometimes, especially in redsec
@BattlefieldInte No, don't need it. In fact if they even added this, it'll released half baked and proceed to broke something else that makes the game unplayable for several months. They need to focus on main things like netcode, fixing bugs etc rather than adding unnecessary stuff like this.
@SilkOCE One of reasons why playing in asia/sea server is literally hell. They can't communicate in english and won't even try to communicate, even if they do, they always blame the team while at the bottom of the scoreboard or brags how superior they are if they're at top of scoreboard
@Battlefield6hub Height over bore and he leaned at weird angle from half boxes cover where you supposed to pop up instead of leaning. Yes I encountered this a lot of time where your sight had the clear sight of the enemy but your weapon barrel doesn't because of the height over bore system
@DailyShinkuNTE Show fps especially 1% lows, and do driving or battle. Game is not fully optimized, buncha people suffering stutters that makes the battle unplayable
@Spiele_maus@ke11ox My ryzen 5700x, rtx 3060ti and 16gb can't even run stable 60fps with lumen on and dlss on performance, worse the game stutters at every corners (a lot of people suffers from the same thing)
@eugenio8a8@CounterStrike cs2 has 1 more frame that can be seen in angle value (cs2 1.52, 1.83 then 2.0 vs csgo 1.83 then 2.0) that makes it feels more harsher because the camera still moving a bit, now add it with multiple hits it'll became more apparent