@BetinhooSilva_1 Not yet where we want this to be, but we think we might be able to have the Android and iOS versions ready in 1 week. Steam maybe 2-3 weeks later. I'll post daily regarding the progress :)
Who said mobile games donโt need attention to detail?
We just added side-mounted guns and rocket launchers to Overdrive.
The guns rotate when firing, spit flames, and shoot visible bullets.
Most players might never notice these details, but we still care.
Do you think small details matter in mobile games?
#gamedev #indiegamedev #indiedev #mobilegaming
Sometimes realism is the enemy of fun. Especially when it comes to wrecks.
Weโre alpha testing new wreck animations for Overdrive.
- Exaggerated impacts
- Chaotic flips and rolls
- Reactions based on impact direction
- Speed-dependent crashes
- Cinematic destruction
Wrecks donโt have to be realistic. They have to make you feel the impact.
#gamedev #indiegamedev #indiedev #indiegame
The best game details are the ones you don't notice. But your brain does.
- Engine echoes inside tunnels
- Subtle gear shift sounds
- Wind noise at high speeds
- Perfect balance between engine, wind & music
Small details. Big difference in how a game feels.
#gamedev #indiegamedev #indiedev #indiegames