@unitygames not good demo. any ai can do that with mcp. not enough motivation to buy unity ai subscription.
currently i am using codex with custom bridge. its much better experience overall + more usage.
Game feel is all in the camera! ๐ฅ๐๏ธ
I added custom Cinemachine extensions to my project to kill that "stiff" default look:
โ Dynamic FOV
โ Centrifugal Roll
โ Spring Damping
โ Camera Shake
Which one makes the biggest difference? ๐
Adding animal-themed cars to Flip Rally.
First up is the Crocodile, inspired by the โdeath rollโโwhich fits the gameโs barrel-roll mechanic perfectly.
What animal should I do next?
Hello guys Anuj Mishra and I made a game for BYOG gamejam.
please check it out and do comment and rate the game also.
also let us know if you have any feedback.
https://t.co/Rbol9RRcox
I made Cylinder cast for Unity.
It combines capsule & box casts (intersection between them) for precise cylindrical collision detection.
it's great for ground checks in vehicle controller's wheel colliders.
https://t.co/qsKc1lznpl
๐ถ Just dropped Loop Dog โ a tail-chasing Snake twist! Loop back to touch your tail & win puzzle levels. Me & @Liminal_Games made this in 48h for #GMTK2025.
Play free: https://t.co/7pcxL8cV0Z
๐บ New Video | https://t.co/QePzeBOWPx
Come watch my #GameDev interview with @ashdev_unity over on YouTube!
If you are looking for great Vehicle Physics and AI tools for Unity, then you need to watch this video!
#unity#indiedev#gamedevelopment
Hey! Live Dev Interviews are back! Join me on my virtual sofa with @ashdev_unity as we talk about their new games, awards and amazing #unity assets
๐บhttps://t.co/KnNT0O3n1c
Sunday 11th of May (YES SUNDAY)
๐5pm CET
๐4pm UK
๐11am EST
๐10am CST
๐8am PST
#gamedev#indiedev