@jayinnn@mkturkcan@janusch_patas The paper mentions satelliteSfM and MoGe depth. Did you run these, and does the repo include them?
Iโd love to try this on my own data, but I didnโt see any instructions for how to do that.
@UUUUUsher Really interesting work! I was wondering whether your bundle adjustment requires FP64 precision. In my experiments, BA was too unstable in FP32, but FP64 ran very slowly on consumer GPUs (e.g., GeForce - up to ~50ร slower than FP32). Did you run into this issue?
@otri@jonstephens85 Have you tried video matting? This repo is pretty good: https://t.co/BpAoNgbgjQ. Iโve never tried it on 360 images, but if it does not work directly you can potentially warp the 360 to many pinhole images e.g. with this https://t.co/Tjv6WfMcPl.
๐งAlso, check out our library nvTorchCam, built for seamless PyTorch workflows across pinhole, fisheye, ERP, and other camera models.
๐ป https://t.co/Tjv6WfMcPl
๐ Congrats on DAC and the CVPRโ25 acceptance!
We explored a similar idea for stereo in FoVA-Depth (3DVโ24 oral):
๐ Warp pinhole to canonical ERP to generalize across camera models.
Glad to see this working in monocular too!
๐ Project: https://t.co/DE9NABGLrt
๐ป Code: https://t.co/ybLjyllZgd
๐งต Original tweet: https://t.co/HKfLhLKcrK
#CVPR2025 #DepthEstimation #360Images
๐ Weโre excited to announce our paper Depth Any Camera (DAC), accepted to ๐๐ฉ๐ฃ๐ฅ ๐ฎ๐ฌ๐ฎ๐ฑ! ๐
Along with this, we have a few exciting updates!
To support NeRF & Gaussian Splatting on fisheye inputs, we now provide DACโs depth estimation results for #ZipNeRF on fisheye images.
๐ฅ Download depth maps:
๐ https://t.co/oMJNRv0c9Q
Methods like #SMERF, #FisheyeGS, & #EVER can leverage this fisheye depth prior!
#CVPR2025 #NeRF #GaussianSplatting #3DReconstruction #ComputerVision
@ducha_aiki@Rafael_L_Spring Yeah, I think thatโs right. I wanted to try this, which maybe you posted about: https://t.co/Of7vtu2CRb. 900 stars and 25 forks is pretty good for an empty repo ๐
@ducha_aiki@Rafael_L_Spring Iโve found on some cross domain image matching (RGB/IR) you can improve Superpoint/Superglue significantly with histogram equalization or even just flipping the colors.
@AntonObukhov1@peter_wonka@yiyi_liao_ Interesting, but with such a small rotation angle, itโs tough to evaluate how well it works. Still a step up from a depth map that doesnโt show much.
๐ Introducing ProJo4D โ a new method for Inverse Physics estimation: recovering 3D shape and physical behavior of deformable objects.
It can simulate future motion and render novel views โ all from sparse multi-view videos!
๐ https://t.co/KYbq9VarPG
Exciting update! ๐
๐ By popular demand, nvTorchCam is now under the Apache License 2.0.
๐ ๏ธ Get the code: https://t.co/2z3xqJEbCH
๐ Check out the arXiv article: https://t.co/UeiUjOkb7T
๐ฅ Demo video below:
Big thanks to @zhenjun_zhao for spreading the word! ๐ #opensource#AI #python #arxiv
๐ Thrilled to introduce nvTorchCam, our new #PyTorch library designed to support the development of models using camera geometry like plane-sweep volumes (PSV) and related concepts like sphere-sweep volumes or epipolar attention, in a camera model-agnostic way! ๐
๐ Code: https://t.co/2z3xqJDDN9
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@jon_barron Agreed. Iโd did this in my Shape and Material at Home paper https://t.co/rj4OhWOgH2. @tomgoldsteincs โs group did something similar in this paper https://t.co/IpO8pcYqzb.
Proud of this project led by @daniel_lichy. FoVA-Depth is our answer to a problem we experience in many projects: for uncommon cameras, eg fisheye, we don't have as much training depth data as we do for pinhole cameras.