Startup culture has become far too memetic, especially in Silicon Valley
Great startup ideas are usually contrarian, otherwise, someone would have built it already
How do you stay contrarian when everyone reads the same things, everyone posts the same memes about the Kardeshev scale or whatever, and everyone goes to the same AI meetups?
You can ask 10 people in Silicon Valley what their heretical ideas are and they’ll all say the same predictable things
Been one hell of a journey getting this open Beta ready for use: physically interactive, full body, multiplayer, free roam is such a huge web of interconnected challenges. BUT you can head to our website, download the plugin and start building!
https://t.co/ljdBAYOAUg
🎉🚀We are thrilled to announce the BETA Launch of our revolutionary @UnrealEngine plugin that lets you build physically interactive, full-body, free-roam #VR applications in days, not months!
Sign up & use coupon "ExistentX" for a special discount: https://t.co/PlbCeoKYYI
Existent is out in public beta NEXT WEEK!
Really looking forward to many more people being able to build amazing things in VR. Check this thread for a launch day discount code - there's also a start version where you can try out all the features.
👀Use @Mixamo avatars with our platform! We've made it really simple to import and use Mixamo characters (or any character that shares the same skeletal structure)
Check out this video from our CEO Dan Webb showing you how easy it is to set up: https://t.co/BsAmn1qHr0
🔨⚡️Unleash the Power of Multiplayer Full-Body #VR with @ExistentVR!
- Effortless multiplayer VR
- Precise full-body tracking with @HTCVIVE
- Seamless integration for perfect calibration
- Versatile for training, simulation, healthcare, entertainment
Get ready for BETA!
Existent VR Beta for @UnrealEngine coming soon!
🦿 Full body IK system
🩻 Skeleton system
🎯 Calibration and alignment of Virtual and Physical items, world and player
🤝 Physical interaction
🏃 Free roam
👋 Grip authoring
#vr#ar#devtools#epicgames#immersive
Rapid prototyping just got a whole lot easier. Imagine dragging, dropping, and BOOM💥—your ideas manifest instantly. Say goodbye to tech headaches and hello to seamless creativity. See how quickly you can iterate, test, and prove your concepts. 🛠️
#VR#UnrealEngine#prototyping
@UNDERDOGSgame solves some basic VR embodiement issues with what we call First And A Half Person - a slight separation of the player from the game world, in our case, via mech.
This is the foundational idea behind UNDERDOGS.
It might not be relevant to every VR game, but if you're interested in hearing about the thought process and design decisions that give UNDERDOGS' its sense of weight and immersion, check out Yot's talk:
@arian_ghashghai@SandboxVR Certainly seeing that from the funding side but that’s distinct it being a good business, right? I think it’s really encouraging to see Sandbox finding solid unit economics in the model and it’s only going to get better as hardware/software increase throughput.
NEW: Throwflame unveils robot dog Thermonator — with flamethrower attached — The Ohio-based firm have announced the $9,420 bot is available for purchase by the general public and government agencies for the first time.
NEW: Throwflame unveils robot dog Thermonator — with flamethrower attached — The Ohio-based firm have announced the $9,420 bot is available for purchase by the general public and government agencies for the first time.
reason AI and mobile development get much more love and attention compared to XR related work is simply because there are open-source, readily available and low-cost pathways to becoming a homebrew enthusiast with AI and mobile dev.. More "locked-down" headsets won't change this.