Such a good story about performance analysis and optimization. Also included: details about the N64's hardware limitations I didn't know about, and how to write more optimized code for it than GCC.
https://t.co/KmXjqcorE1
@brain_blasted_ Regarding Baobab rewrite, if you don't mind, I'm curious about some of the libraries and tooling you were lacking in Vala compared to Rust. I'm collecting data here.