Join us at 11am PT/2pm ET TODAY for this free virtual talk and Q&A with Ubisoft's @davidlightbown!
"How Ubisoft Builds Tools that Are More 'Intuitive'"
Learn about the psychology of effective tools UX!
Details:
https://t.co/FvLnYk77V4
We've got a fantastic virtual talk on making game dev tools coming up!
"How Ubisoft builds tools that are more intuitive: A free talk and Q&A with David Lightbown" @davidlightbown
Find out more and register for free!
https://t.co/nitD4H2Un1
🚨 Virtual event alert! 🚨
Join David Lightbown (@davidlightbown) for a free talk and audience Q&A to learn about the psychology behind intuitive tool design!
Register for free here to attend "How Ubisoft Builds Tools that Are More Intuitive":
https://t.co/ik5xnINhgZ
@RYStorm@joewintergreen Thank you @joewintergreen and @RYStorm :D Every interview I have done has had some great insights on tools development. The next one I'm working on right now is about DromEd / Shocked... stay tuned!
We are starting another discussion in our Vault Club! We will watch and discuss @davidlightbown's "What I Learned About Tools Development From Games Industry Legends"
https://t.co/3Z2s07ewIX
Join the discussion in our Discord! (invite link here: https://t.co/4fvSje6tYl)
Ubisoft's David Lightbown (@davidlightbown) shares lessons from over 5 years of interviewing classic game tool creators, in order to help developers working on new game tools today — https://t.co/tAjbqG7QI9 • #gamedev#developer#gamesdesign#UX
Just wrapping up migrating @thetoolsmiths Slack to Discord, and I have to say that Discord is such a wonderful community tool. I think I very much like it more than Slack. I couldn’t have imagined in 2016 that Slack could feel “Corporate,” but here we are.
GameDev Tools weekly - Issue 6
Episode 6: where ImGUI gets pushed into HTML, darn robots steal playtesting jobs and floating points get their bits hacked! Stay tuned!
Quite an insightful talk by @davidlightbown titled "Tools Live Longer Than Games Do" presented at the GDC showcase, in which David shared his learnings from the industry's most renowned game tools developers. Here are my key takeaways from the talk -
PS: It's a long thread
It's finally Friday! Celebrate with us at #GDCShowcase, and join @davidlightbown for a look back at the tools that brought the video game industry to life! https://t.co/gQuCX5LdHX
In this issue @quelsolaar takes the front page, AI assisted tooling starts to creep in and we mention a video with @davidlightbown that you shouldn't miss no matter what! Stay tuned :)