My notes for
Technical Issues in Tools Development Roundtables, hosted by @gorlak
https://t.co/ZyG0Qu0Oi6
https://t.co/e9XRY9svva
https://t.co/LnVdIV5rXP
Tools Design Roundtables, hosted by @davidlightbown
https://t.co/yyqS9nk4VA
https://t.co/xSMhLRKz1s
Reminder that Technical Issues in Tools Development is on the docket for GDC 2021, as well as the Tools Summit, which in particular has some fun stuff in store!
GameDev Tools Weekly - Issue 11 — April 26th, 2021
Nonlinear undo, organizing your code with a canvas, is there a decline of in-house engine development? and more
https://t.co/lH2Pq0QLiH
We are starting another discussion in our Vault Club! We will watch and discuss @davidlightbown's "What I Learned About Tools Development From Games Industry Legends"
https://t.co/3Z2s07ewIX
Join the discussion in our Discord! (invite link here: https://t.co/4fvSje6tYl)
GameDev Tools weekly - Issue 10
List of 600+ open-source tools for game dev, C++ tool fair, how you can improve the 3D Manipulator Gizmo and more!
https://t.co/zYoqgp7T9K
GameDev Tools weekly - Issue 9
Introducing Hot Tools Jobs section for the first time!
Plus a lot of love for C++ ecosystem: AddressSanitizer in VS, ThreadSanitizer How-To, Compiling C++ from CLI, writing C++ plugins for Maya and more!
https://t.co/FO0e08q7cC
GameDev Tools weekly - Issue 8
@irondavy dives deep into the history of Nintendo authoring tools, @lefticus explains how to setup local Godbolt and @niklasfrykholm makes converting text to C string easy!
https://t.co/bXvaMAlw8S
New Blog post by Irene Zhu
"Applying Design Thinking Process in Tool Development"
https://t.co/9jtVUzsCB1
Join the discussion in our Discord!
(invite link here: https://t.co/k5fv1Ud8XY)
GameDev Tools weekly - Issue 7
Where bitmaps get vectorised, humans are generated and the lessons learned from history of tools programming!
https://t.co/CWFRWVt0Tc
GameDev Tools weekly - Issue 6
Episode 6: where ImGUI gets pushed into HTML, darn robots steal playtesting jobs and floating points get their bits hacked! Stay tuned!
GameDev Tools weekly - Issue 5
https://t.co/yj2Md15UTJ
Episode 5: where we have a sneak pick in Tools Dev interview questions, wondering what to choose "C++ or Blueprints" and contemplating a lifelong question "can you use MIDI controller to change game object variables".
We are currently discussing @niklasfrykholm GDC talk "Tools Summit: Writing Tools Faster" https://t.co/gsaPuYza0c in the @thetoolsmiths community slack with Game Tools Devs from around the world.
Join us! :)