@cursor_ai I genuinely can't wait for the time when this level is standard and affordable. Unfortunately, as the software industry changes dramatically, I probably won't be able to pay for it anymore at that point... π
π§΅ My #Fable experiment: I usually only play quick rounds RB6: Siege/BF6 because my attention span is way too short for longer sessions. But for some reason I have this weirdly romantic, nostalgic memory of playing Oil Imperium all cozy in my childhood room on cold winter days.
@cursor_ai Now how can anyone go back to other models after that? I don't know.
I am now officially searching for #Fable sponsors or highest bidders for a kidney. π
@daniel_adornes All good, that was just my way of expressing the excitement. Judging from the ~3 hours spent with the allowance I had from my subscription, it's hands down the best model I've seen so far and I can't wait for the time when this level is affordable standard.
Fatekeeper has released into early access. And frankly speaking, it's a steal! No reason not to get it and support a small, passionate 13 people studio with their debut and own IP. #gamedev#paraglacial#fatekeeper https://t.co/qZtFtYlSQH
Dear #vibejam builders π€. Please disable right click on the Three.js canvas. Heartfelt thank you from someone who accidentally right-clicks too often.
Wow, GLM-5 just suggested a one-click-install tool for LAM (Large Avatar Model) through my Hermes agent. Had a look and got suspicious: archive contains a 60kb Python file with a PyArmor wrapped/encrypted blob which doesn't exist in the upstream repository. #infosec#devops#oss
Looks like two-person indie studio @PitheadStudio quietly released their debut title, Cralon, a few minutes ago. No announcement on their Discord, no release video... but one can't simply fall asleep on a release button, so here goes! https://t.co/AZdgklMmgR #gamedev#indiedev