Playing around with Grok Imagine. Trying out some hard cases for TTV.
A few things that consistently trip it up:
-Doors: opening and closing doors seems to break things.
-Being near doors: walking near doors or walking out of doors often causes unnatural walking or turning behavior.
-Walking through doors: whatโs on the other side tends to be rendered late, almost like a fog-of-war effect.
Doors might really be the final boss for text-to-video. ๐ช๐ค
@steipete Code review by multiple models, then have them review each otherโs items and vote on what to keep. It works well. Iโll open source it soon.