PSA: If you're using @unity3d's GUI.Window and want it draggable: the docs (1st pic) implies this is enough code to make it draggable.
However: I needed to call GUI.DragWindow() inside the window function, to make it work.
#unity3d#madewithunity#gamedev#savedyouhalfanhour
We have been quite busy during the past months. Our game Kingdom Builders is coming along nicely!
We updated our trailer to reflect the most recent changes to the game.
Stay tuned, we will post more updates soon!
#indiegame#unity3d#gamedev#gaming#games#EarlyAccess
sorry kids, no story tonight, daddies gotta go fill up his GitHub contributions graph so the next time a technical recruiter arbitrarily asks what side projects he's worked on, he's got something to say, regardless of his skills or experience...
night
💫 We woke up today very excited about #AMaze2019 with all you wonderful people writing that you are on your way! 😍
🎟️ You can still buy tickets online until 5PM tomorrow (this is also the last time to use a code if you have one): https://t.co/6mxz1WD0YL
Heute beim @BarCampErfurt 💡 in meiner Session suche ich nach Antworten: "Wie kann großes Redaktionsteam effizient/clever miteinander kommunizieren?" Welche Tools sind passend? #TeamBuilding2019#bcef18
Here at Kolibri Games, we work hard to bring you the best gaming experience possible. But we also like to celebrate our milestones together with our community!
Come take a peek at last week's rebranding party.
#kolibrigames#rebranding