Need something to do this weekend? Why not play the third installment of this amazing franchise! Been awesome working with @inXile_ent on it. #ptbo#Wasteland3
We were constantly inspired by the amazing team in place at @OtherSide_Games Austin, and are super excited about this games future release! Keep up the amazing work!
Get a fresh look at gameplay from System Shock 3, the sequel to the all-time classic that brings back @Warren_Spector as director. https://t.co/OaYQenOOWJ
Great to see the #GCAP / #SceneTrack tech we made featured in @unity3d's SIGGRAPH 2018 trailer! Props to @edfilmsworld for the cool stuff they're making with it! https://t.co/ecyKMyW3jH
🚨RELEASING IN SEPTEMBER - NEW TRAILER🚨
We know you have been eagerly awaiting news regarding release. We are extremely excited to announce that Underworld Ascendant is releasing THIS SEPTEMBER! Wishlist Today: https://t.co/Fw8kYUUuz0
https://t.co/dbVc1zErfj
Our first patch for #GALILEO went live today (2018.1.1). We added a whole bunch of file formats and some user experience improvements. #PTBO#edtech#integrity#educators#teachers https://t.co/UmaBC6C8qn
As #GALILEO gets in the hands of educators it shows the importance of investing in #education. We'll be turning on the site/sales near the end of the month. This may be one of our most important shipped projects.
If you are working with #UnrealEngine 4.19 from source, you can modify the UBT ProjectFileGenerator to fix the issue (Engine/Source/Programs/UnrealBuildTool/ProjectFiles/ProjectFileGenerator.cs) inserting this code in at line 454 https://t.co/WFs9SkoQ0o
@clion_ide@NovalisGoesCraz@UnrealEngine So a change was made to UBT that prevents the plugin from working (enum parsing assumptions), we've provided a fix to @epicgames for this :) We're all just waiting for it to get put into the release builds. *sorry* ;)