Un youtuber brasileño le acaba de clavar un puñal a la suscripción de Photoshop.
Se llama PhotoGIMP: un parche gratuito (GPL-3.0) que convierte GIMP en una copia idéntica de Photoshop.
Misma interfaz, mismos paneles, mismos atajos de teclado y muchísimo más espacio para tu lienzo. Tus manos ya saben usarlo sin aprender nada nuevo.
Por qué está explotando?
- $0 en vez de $276 al año
- Sin cuenta Adobe ni login
- Todo se guarda en tu PC (nada en la nube)
- Compatible con Windows, Mac y Linux
- Se desinstala borrando una carpeta (sin rastro)
Instalación ridículamente fácil: copias 9 archivos y listo. +8.8k estrellas en GitHub y traducciones de la comunidad.
Uso personal y comercial 100% gratuito.
Enlace abajo
TerraSplines by @GruelScum is a simple yet powerful spline-based terrain editor for Unity that works in real-time and is fully non-destructive.
Purchase here: https://t.co/7MtFvC8cvn
This solo dev has made a FREE software allowing devs and players to make a 3D universe with 2D creatures
The goal is to educate people with no programming experience on making a 3D video game. Completely free for non-commercial use
Called RPG Paper Maker
So if ur interested in worldbuilding like i am, i highly reccomend this site called world orogen. it generates continents, plates, and simulates climates and erosion, i really like it.
Bforartists is about 3D Drawing. ✏️We tune the Grease Pencil interface to be accessible, with common editing and animation in a sidebar on hand, consistent controls in the header, and nodegroups modifiers with additional screen space stroke width for your drawings.
I’ve created a short guide on using Unity’s Universal Render Pipeline (URP), which is currently the de facto graphics standard in Unity.
In my opinion, this guide covers the minimum concepts that need to be understood to configure and use URP correctly.
🔗 Link: https://t.co/eiZqocuigA
#Unity #Unity6 #URP
A quick breakdown of my interactive waterfall
If you’re interested in creating your own shaders, I’m writing an e-book about it (almost 300 pages written) You can wishlist The Shader Survival Guide for free here
https://t.co/BBXmYcPf6Y
#shader#shadergraph#hlsl#madewithunity
@HappyMellon I tend to use Mio3UV, UV Toolkit and TexTools. Here's a short video I made - https://t.co/r3u5KccLb0 There's also some free and paid packing add-ons that are worth looking into.