Just launched the first version of WorldMesh.
We’re probably going to see thousands of small 3D worlds as AI makes them easier to create.
The goal is to make them easy to discover in one place.
Create a world. Put it online. Add it for free.
https://t.co/FLHY4bXI75
The web already has incredible 3D worlds.
The problem? They’re scattered everywhere.
Different websites. Different creators. Different communities. Most are almost impossible to discover unless someone sends you the link.
That’s what I want WorldMesh to change.
One place to discover the 3D web. 🌍
https://t.co/FLHY4bXI75
Step into the graveyard and start playing!
→ https://t.co/xts6kJYLtD
Graveyard Pinball Madness by @Andersonmancini is now on WorldMesh.
A spooky 3D pinball game with crypts, coffins, skull portals and mini-games hidden inside the table.
Pinball, but make it a haunted graveyard 💀🦇
Flip through crypts, coffin slingshots, a skull portal and a jackpot that grows with every ball. Built with #threejs.
Free to play, right on your mobile/desktop👇
https://t.co/F91Ox1FEDl
#webgpu#indiegame#gamedev
The web already has incredible 3D worlds.
The problem? They’re scattered everywhere.
Different websites. Different creators. Different communities. Most are almost impossible to discover unless someone sends you the link.
That’s what I want WorldMesh to change.
One place to discover the 3D web. 🌍
https://t.co/FLHY4bXI75
@pipisonx Hey Nitsua! Your game is really awesome, do you mind if I add it to WorldMesh? 😊 It would really fit! Especially that it's browser-based, multiplayer and mobile-friendly!
Looking for a cozy little world to get lost in? 🕯️🍂
Lantern Valley by @Andersonmancini is now on WorldMesh:
→ https://t.co/xts6kJYLtD (Gate 7)
A cozy adventure where you explore the valley, find hidden Sparks and relight its Great Lanterns.
🏮✨ Lantern Valley is in production.
Made for the child who still lives inside all of us. 🧡
You are Tina, a young apprentice knight. Twelve Sparks are hidden across the valley. Your quest is to relight the Great Lanterns in every village and return the flame to the Great Lighthouse before the Night of a Thousand Lights. 🕯️
Along the way, you can:
🎣 fish with Sailor Tito
🌱 plant and harvest with Mrs. Wheat
🐑 look after the little farm animals
🌙 nap on a bench and wake up to a grown garden
Windswept grass, autumn leaves, purple shadows, a river glittering in the sun, day melting into night. All of it made to feel like a hug in game form. 🍂
No rush, no pressure. Just you, the valley, and a lantern in your hand.
👉 Early access opens soon. Subscribe to the newsletter on my website to be the first to know and light a lantern with us: https://t.co/nfIquTmECN
#cozygames #indiegame #gamedev #threejs #webgpu
There's a reason I've been porting so many classic games I liked to web with WASM and why this is taking off now I think
Because it's way easier to just open a new tab, type the URL and start playing than...
Switching on a console or gaming PC, waiting for it to boot, installing the Xbox/PS/Windows/Steam updates, rebooting, finding the game in your library, then a game popup appears (new DLC!!!), click away popup, click [ PLAY ], game has to download the new 50GB updates for 30 minutes, wait, load game, takes ages, tap [ Online ], try find our friends in some convoluted way, [ Play ]
I think game and console developers do not realize people don't have time to do all this
Many of us are doing other stuff, then have a break, just want to jump into a game, play a bit with friends, and get out again! And decompiling games and porting them to WASM does exactly that!
Ready to drive through a neon-soaked cyberpunk city? 🚘 🚩
Threejs-Punk Drive by @Andersonmancini is now on WorldMesh:
→ https://t.co/xts6kJYdE5 (Gate 14)
A single-player and multiplayer driving game where you explore rainy streets, complete missions and unlock new cars.
LAUNCH TIME! 🏁
Play it for free now: https://t.co/jMkH4AKUFe
This is NOT a demo. It’s a full racing game made with #threejs.
🏎️ 50+ missions
🚗 Multiple cars
💎 Collectibles
🌧️ Realistic rendering, rain, reflections & physics
🌃 A huge city to explore
📱 Desktop + mobile
Built with #WebGPU, TSL, GPUCompute, and a lot of custom rendering techniques — pushing game quality on the Web as far as I can.
I hope you like it 😍. Thanks to all beta testers for their input. Thank you, @sea3dformat, for helping me with performance and story.
#threejs #WebGPU #TSL #WebGL #gamedev #indiedev
💪 Bouncer 208 is live!
Step into the shoes of a massive nightclub bouncer, grab troublemakers by the collar, drag them to the exit, and throw them straight out. 🍻🚪
Keep the bar under control. No drama. No mercy. 😂
🎮 https://t.co/e2x01kByk7
Play on @RemixGG_ 💪
#gamedev #indiegame #vibecoding
@tuanteku9x@RemixGG_ it’s basically a hub connecting 3D worlds across the web. You can meet people in the WorldMesh lobby, find cool worlds, then jump into them (soon together for multiplayer ones). Kinda trying to make the 3D web feel like one big connected place.