made a fair few labels/warning labels over the years for texturing. hated doing it in photoshop so here's https://t.co/XXxFArtQvd so you can make them super easily.
Templates, save presets, export png/svg, 150+ pictograms. Layer-based canvas.
Enjoy!
Introducing You Have Been Deleted, a survival horror game inspired by the early internet and cutthroat 90s corporatism. Sporting a unique retro art style, You Have Been Deleted aims to break the mold in the indie horror space with fresh new life.
Lots of Sandbox features and improvements this week, hoverballs are back ๐ฎ and saves are in ๐พ โ and yes we're releasing on the 28th.
https://t.co/u9rLQaj5NM
@Coolckwbky@NJZBAM2 Her cadence/speech patterns makes it hard to follow along with what she is trying to say. I'd rather not see the video instead of spending 10 seconds trying to figure out what she's saying. The video was obviously not made for me.
I was making a similar system to this in Unity years ago and I was using render textures, procedural meshes and all sorts of jank. In s&box you just use razor and a lot of it comes for free. Also, it's a lot more performant.
(the color codes are broken don't worry about it).