iv4xr is co-organizing the A-Test workshop, co-located with @esecfse with a theme focusing on testing of eXtended Reality (XR) based systems.
Cfp: https://t.co/TsCmVqolUg
For details, visit the website: https://t.co/fPSpnoeU5I
Always wanted to serve in the #Esecfse Industry Track, but no one invited you? Or know just the right person to help us review industry papers in 2021? Then please (self-)nominate here: https://t.co/uls85DbSAz
"The enthusiasm and spirit of the SE community was terrific. Compared to other conferences I have attended virtually in recent weeks, #esecfse was much more engaging and fun. The program was very high quality. The presentation were quite good. I enjoyed the keynotes and panels."
Many thanks to Simon Heiden for winning our "Best Commenter" award. Sort of like a "Best Reviewer" award, he won this for his great (and meaningful) discussions on Reddit. #esecfse
See example:
https://t.co/5732dmC6T5
Now that the European time-band of #esecfse is over, I wanted to spotlight 2 unsung heroes: my PhD students George Digkas and Darius Sas that handled all the complicated tech behind the streaming. You guys rock!
In just a few short hours, the #esecfse MIP, Impact, and Reddit Awards session will begin.
Until then, I'll be "...right here, waiting for you.." on the Zoom call!
https://t.co/UmtPA7JARj
For those of you who missed the keynote of @PernilleBjrn at #esecfse yesterday, it is on youtube https://t.co/F4595aHgEM If you like the stories of all these women that pioneered computer gaming, spread the word: https://t.co/OkuSHiMEy0