Hyperscape Revival.
Game feels exactly as I left it (perfect).
Singleplayer works for now, will be awhile before anything multiplayer works (could be months or even years). Early alpha/private for now.
Reach out to me if you have reverse engineering experience and want to help.
@PrinceTheOmega@lyrics4n@NaderZafar@pannick3d The game isn't operational right now, not multiplayer. We have a client which allows for singleplayer that we're hoping to open up to more testers soon in the next couple of weeks, but that decision isn't up to me.
We're looking for some awesome clips from back in the Hyperscape glory days. Feel free to link them under this post any way you see fit. Who knows, maybe there's a chance you make it on the revival project's website...😉
If you want long-term updates (this project will likely take a long time to finish), feel free to follow my account and turn post notifications on. I hardly tweet at all (like a dozen posts in 2025) so I promise you won't get spammed.
Next post will be an update when I have one.
Hyperscape Revival.
Game feels exactly as I left it (perfect).
Singleplayer works for now, will be awhile before anything multiplayer works (could be months or even years). Early alpha/private for now.
Reach out to me if you have reverse engineering experience and want to help.
@PrinceTheOmega Work in progress, a lot of technical stuff. Would invite you into the server but invites are closed by the lead.
I'll try to get you in when they open up again.
I am astounded as to the reaction.
I always knew Hyper was well loved, but never this well loved.
Will be working with the team as I can to get things working as best as possible as fast as possible.
We have some good people on it already.
https://t.co/S13SPJEK09
Hyperscape Revival.
Game feels exactly as I left it (perfect).
Singleplayer works for now, will be awhile before anything multiplayer works (could be months or even years). Early alpha/private for now.
Reach out to me if you have reverse engineering experience and want to help.
"When will it be ready?"
No clue, but the more people with reverse engineering/pvp gamedev experience that can help, the faster that will go. Guessing awhile.
"I can help with reverse engineering, how do I get in touch?"
DM me or @me on this post, I'll coordinate with the team.
"Let me know if/when I can play"
Trust me, I'll be shouting it from the rooftops when it's ready.
"Can I playtest"
Playtests are full currently, server got flooded.
"Did you make this?"
No, I'm helping as I can. The main reverse engineer wants to stay more bts for now.
@Nova_Shiny You must understand that Hyperscape was the smoothest movement shooter to ever exist. So clean, so smooth, great audio, simple gameplay loop… it was darn near perfect (until Ubisoft decided to keep screwing with it)
Dear @HyperScapeGame I miss you </3
Sad we didn't get to see this game's full potential...it could have been something special.
An amazing game that released at the wrong time.
@_Gillex But that’s about it. Just about everything new in the shooter space has failed the last 4 years, and that’s because of the entrenchment everywhere else. People like the games the know. The only one that may succeed is Deadlock, but it’s such a high skill conglomerate that idk.
@_Gillex Delta Force filled in any remaining room on large scale shooters with Battlefield. Nobody plays arena shooters anymore, all new entrants there have failed for ages. Rivals and OW2 monopolize hero shooters… there might be room in arcade shooters for a TF3 next to CoD…