@aaditw08@PhilosophyOfPhy Yes, and probably because Shannon showed that language could be represented as a random process governed by probabilities.
Look up "A Mathematical Theory of Communication"
@aras_p This is done on top of Unity's own Timeline. Timeline's architecture was meant to be as extensible as possible so that our users can extend in their own way. Fully agree it's not super easy to extend, but I'm happy to see he was able to create his own tools and workflow on top
We're #hiring for our growing CloudLab team in #Montreal! Searching for a Director with a strong technical background to create the vision for our CloudLab, which enables creators to access world-class tools! ☁️ https://t.co/j5H6xjSYoV
Unity's fast-track job application process is now available for roles based in Canada, in addition to Europe, for candidates in Ukraine or those displaced due to the conflict. Find out how this program works. https://t.co/Ovr1dBI9GM
When we stop to think about the future, beyond the limitations of any device, there will no longer be any AR, MR or even VR... There is only a sliding scale of perception, along the spectrum of realities.
Today at Facebook Connect, my team shared a new proof of concept, Unity Slices: Table, to show how Passthrough VR can support mixed reality social experiences focused on tangible interfaces.
@prvncher@3duaun @geotetrarygo6