Manipulating virtual objects with #HandTracking creates a more natural and intuitive experience.
With the ability to anchor digital content in our environment using #AR, we can contextualize information and blend the physical and digital worlds seamlessly
@SnapAR#future#XR
Wild timing - the #Louvre gets robbed just as we’re cooking up our new title, Museum Heist!
Total coincidence… probably. 👀
Either way we're taking notes - time to beef up our #security systems!
🚨 Hopefully no masterpieces get stolen on our watch.
Here's a sneak peek!
#Games #Gamers #Meta #Horizon #World #Multiplayer #Run #EscapeRoom
We won 1st place at Snap’s #Lensathon 2025 with our lens: DECISIONATOR!
Snap’s Lensathon never misses: caffeine, chaos, new friends, old friends, and a whole lot of AR wizardry. ⚡️
Thank you everyone!
#SnapAR#LensStudio#AR#Teamwork#spectacles
#LensStudioTips - Assert like a pro
We added an assert function to LS, and honestly, it feels like cheating. Best way!
✅ Early catch & highlighted error 🤩
✅ Perfect for light unit tests🚦
✅ Editor only: no breaks in prod 🚧
✅ Stacktrace debugging 📜
(Gist in the thread)
You will die. And you’ll love it.
In The Last Exit, failure is part of the fun.
Snarky voiceovers. Cat-sung death songs.
Zero instructions. Smart design.
See how this chaotic escape game became a dev success story: https://t.co/xMcMQH9xQ7
Flat Pixel used Horizon’s developer tools to build dynamic, replayable rooms that keep players coming back. 🎮
#TheLastExit #MadeInWorlds #HorizonWorlds #MetaCreators
We’ve been working with @Snap AR Studio on something a bit different — an AR experience for the @Spectacles, around the work of artist Jean-Michel Othoniel.
With this piece, visitors don’t just look at the sculpture. They engage with it — changing the colors of its iconic spheres 🪩 in real-time. It’s not about tech for the sake of it. It’s about exploring how AR can open new spaces for artists to connect with people — not just as viewers, but as participants.
#AugmentedReality #Spectacles #ARStudio #ArtAndTechnology
Super fiers et ce fut un grand plaisir d'avoir fait équipe avec @Snap - AR Studio pour créer la Lens officielle du nouvel album de -M- @M_Chedid, et de sa chanson envoûtante Le Totem 🎶
Un filtre super fun à tester à l'occasion de la Fête de la Musique, avec le son et les paroles synchronisés sur le refrain.
⚠️ Risque élevé de l’avoir en tête toute la journée ! 😄
👉 https://t.co/YDTVvqEQlG
#AugmentedReality #SnapAR #Music #snapchat #LeTotemDeMoiMeme #FetedelaMusique
We’re thrilled to announce the launch of our very first game on Horizon Worlds: The Last Exit!
Race through a series of mysterious rooms, solve puzzles, complete challenges and be the first to escape!
We had a blast creating this game on Meta’s quickly evolving Horizon Worlds Platform.
Shoutout to our all-star Flat Pixel team - you guys rock 🤘
Give it a whirl and then join our dedicated Discord server to share feedback and maybe even some new room ideas!
The Last Exit! 🕹️ https://t.co/Vv9ch65gE2
Discord 👉 https://t.co/627OzzhMDO
#horizonworlds #escaperoom #VR #gamedev #meta
Last week, Flat Pixel was delighted to have a booth at AWE Europe, the premier event for all things #AR and #MR. It was an incredible experience to connect with new clients, reconnect with creators across the industry, dive into conversations about the latest tech innovations, and share our vision for the future of Augmented Reality.
We received amazing feedback on our latest project in development for #Quest3, as well as our collaboration with Paramount for #AppleVisionPro, which energized us even more to push the boundaries of interactive environments.
A huge thank you to everyone who stopped by our booth and shared insights with us. 🙏
#AWE2024
The kids must be thrilled to be in your neighborhood! It’s such an amazing concept that brings joy year after year.
We’re so grateful to be once again part of your selection 🫶