Introducing Analogue 3D.
A reimagining of the N64.
4K resolution.
The future is here.
64 bits of pleasure.
Coming in 2024.
Sign up to be notified when Analogue 3D is available at https://t.co/EoEWYYF6Dl
Introducing Analogue Duo.
An all-in-one reimagining of perhaps the most underappreciated video game systems of all time.
Compatible with nearly every NEC system and game format. TurboGrafx-16. PC Engine. SuperGrafx.
TurboGrafx CD. PC Engine CD-ROM².
https://t.co/kI1VoyNKZv
Pocket pre-orders will open August 3rd, 2020 8am PST. Pocket is shipping May 2021. Limit 2 per order.
Head to https://t.co/AHl6AiJr5Y for unannounced features & details, new accessories, small design changes, pricing & an FPGA developer program.
MANY announcements below:
Introducing Analogue Pocket.
A multi-video-game-system portable handheld. A digital audio workstation with a built-in synthesizer and sequencer.
A tribute to portable gaming.
https://t.co/NenTYyrbw8
@SeriaIGamer @forestillusion ArtX was very quickly bought by ATI so that's why gamecubes have the ATI logo on them. In fact, the architecture was so good that ATI's first widely successful graphics chipset was based on their ArtX acquisition.
@SeriaIGamer @forestillusion ArtX is the company which designed the gamecube's Flipper graphics. They were comprised of many people who left Silicon Graphics after finishing Project Reality including Wei Yen who also founded another company (BroadOn) that did the security coprocessor for the Wii.
@Recta_Pete The loss of color on these when using composite/s-video is because a trimmer cap in the video decoder is failing. You can use RGB to bypass this, or replace the trimmer. I need to dig up which part it was