id still goes on, and so does Wolf, DOOM, and Quake. Maybe that was what we came together to do. That is more than enough for any game dev, any team, any lifetime really.
There are a few things that I look back on as my mistakes in the early days.
Quake was overly ambitious technically. We could have done all the great multiplayer and modding work inside a Doom++ engine, allowing the designers to work with a more stable base instead of rug-pulling everything out from underneath them a couple times. The follow up game could have then brought in full 6DOF environments and characters.
I pushed everyone too hard. I didn’t appreciate how maturing companies need more slack, and that running people at startup intensity constantly will wear them out. Quake was also where I really had to accept my personal limits. I was working pretty much as hard as humanly possible, and I was still slipping past my goal points.
On all of the founders’ shoulders, our original corporate stock arrangement and buy/sell agreement was a mistake, and resulted in bad incentives. We wanted to ensure that all ownership rested in the hands of people working hard on current projects, but the Silicon Valley standard approach of vesting stock would have worked out better.
One real problem that I don’t accept the blame for is that we were insisting that level designers be not just game designers, but also have strong visual design esthetics. They needed to make things that not only played well, but looked awesome, and it got more challenging as the technology provided a richer palette. Romero covered that well, which set our company expectations early on.
We should have figured out how to pair up artists and designers earlier, but there was infighting among the designers, and the ones that could manage the visuals were happy to disparage the ones that couldn’t.
Sorry, Sandy.
@StellarianNoah@AltitudeTV@AltitudeSR @BallCorpHQ We're not shoving a Pride rainbow in your face. We're celebrating the LGBTQ+ community who have been historically excluded from the sport we all love so much.
Perhaps it's time to educate yourself on what Pride Night actually stands for.
Vicious Self-Degradation
> you Google
> Quora spots query and id’s as frequent
> Quora uses ChatGPT to generate answer
> ChatGPT hallucinates
> Google picks up Quora answer as highest probability correct answer
> ChatGPT hallucination is now canonical Google answer
But Provorov obviously does not respect “everyone”. If he did respect everyone, he would have taken part in warm-up and worn the Pride Night jersey. Don’t hide behind religion.
I resigned from Meta, and my internal post got leaked to the press, resulting in some fragmented quotes. Here is the full thing: https://t.co/iUcr8TYMLD
I have read The Mythical Man Month three times. Some of the wisdom really is timelessly applicable to creative human effort, but software development did escape much of Brooks’ pessimism with large scale open source component reuse.
I was laid off from Twitter this afternoon. I was in charge of managing badge access to Twitter offices.
Elon just called me and asked if I could come back to help them regain access to HQ as they shut off all badges and accidentally locked themselves out.
Thanks @LewisHamilton to initiate, and thanks all GPDA members to turn up to show respect to one of the greatest, to one of our directors, and ultimately to our sport (which Sebastian Vettel loves so much). too bad it was a great evening as well ! #GPDA
"Tonight, Borje has come home." 💙
A beautiful and well-deserved moment for Borje Salming, as the @MapleLeafs honoured him prior to tonight's game against Vancouver.
Before the next election, you might want to find a better way to poll anyone under the age of 30 since they would rather pick up a pinless grenade than a call from an unknown number.